Maximum frame rate 60hz monitor

Reefe77

Prominent
Apr 22, 2017
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Hey guys,
I have just read that a 60hz monitor can't output more than 60fps.
Monitor is ASUS VH222D.
Now my question is: I have a 60hz monitor but I can play CSGO with more than 60fps, around 250fps.
I don't understand, it should stuck to 60fps or am I wrong?

Thanks in advance :)
 
Solution


Screen tearing will be present whenever the framerate sent out and refresh rate is not synchronised. This can occur even when FPS and refresh rate are both at 60. A lower FPS can actually cause an additional...
Game renders at 250fps, but monitor can show only 60 of them.
In result you get massive screen tearing (unless your monitor and graphics card supports gsync or freesync).
catalyst-omega-amd-freesync-100534490-orig.png
 
gsync and freesync only prevent tearing up to the maximum refresh rate of the monitor. so if your monitor is 144Hz and you are doing 250 fps you would still see tearing. I saw this all the time with gtx 1080 sli on my 1440p 144Hz G-sync monitor with v-sync set to off so i just let the game cap the maximum fps at 144 no tearing and butter smooth.
 


you didnt understand what i said at all... g-sync only works up to the maximum refresh rate of your monitor so if you are doing 250 fps in a game on a 144Hz g-sync monitor IT WILL STILL CAUSE TEARING because g-sync only works to the maximum refresh rate of the monitor
 
You didn't understand yourself. This sentence is false:

Screen tearing is possible only, when fps is higher than refresh rate. When fps is lower than refresh rate, screen tearing is not possible. You don't need g-sync to prevent screen tearing in this case, because it will not happen anyway.

If you experienced screen tearing on your g-sync monitor, then g-sync mode was not turned on.
https://www.youtube.com/watch?v=EMsRjSOLw3M
 


Screen tearing will be present whenever the framerate sent out and refresh rate is not synchronised. This can occur even when FPS and refresh rate are both at 60. A lower FPS can actually cause an additional screen tear now and then but it isn't as drastic as the framerate being higher than the refresh rate.
The only ways to sync the refresh rate and framerate is to use VSYNC, GSYNC, or FreeSync technologies.
 
Solution