News Melting RTX cables solution proposed — embed over temperature and current protection on each wire

Page 3 - Seeking answers? Join the Tom's Hardware community: where nearly two million members share solutions and discuss the latest tech.
Or, instead of putting layers of makeup on this pimple, just squeze it.

Say sorry we went so far up with power draw, its not reasonable for gaming. Game devs should simply stop. Lets focus on reduction of power in next generation till we get back to sane levels. And lets face it - gfx in gaming is excessive to what it needs to be. Adding rt reflections in a mud puddle of ultra fast paced fps shooter is a gizmo.
Are game devs really the problem here? What games are even attempting to push PC graphics forward when every publisher only cares about trying to find the next way to cash in on f2p, zero-payout slot machines, and games-as-a-service scams?
Devs are usually targeting the lowest common denominator, because they want people to be able to buy their games, and the lowest common denominator for stationary gaming right now is 1080p30 on Xbox Series S on console, and somewhere around GTX 1060 on PC (still) . Relative to the whole gaming market, very few people have ever had a >200 Watt card, even going as far back to when the GTX 1080 Ti was a mere $700.

Game developers know that RTX 5090, 5080, 4090, 4080 are not practical gaming cards. It's not the devs fault if a handful of people over-spend on dumb GPUs. RT has very little support from game devs. A true next-gen innovation in tech will give devs a choice between looking better and running better. RT makes games look better, but it cannot make games run better. That does not advance the status quo.
We've been missing that innovation in gaming for a long time. The hardware is stagnant, the code is stagnant, the tech is stagnant, pricing is worse than stagnant. We've been on DirectX 12 for 10 years. Throwing more electricity at the problem does not get you very far, as we've seen.
The non-RT parts of DX12 Ultimate had some potential, if not for Covid. But in 5 years there has not been much game support yet, because Nvidia's pricing/availability made it take way too long for DX12 Ultimate compatible GPUs to penetrate the market. I think we are over that hump, but that hardware has not common with actual gamers for long enough to build a new engine and base a full AAA game around that tech. I don't most game companies are willing to pay for experienced devs capable of making a good game engine, in the first place.
But back to my initial point, AAA games are not currently about innovation, competition, growth, or advances in tech... if they ever were. Publishers are in the Philip Morris mentality of locking existing addicts into their stable and milking the cow to death. You'll never need a powerful GPU to volunteer for that type of exploitation.
 
No, each pair of wires needs a current regulator on the ground wire...

The wires are essentially resistors in parallel, whomever thought it was a great idea to draw them as a single wire on a GPU design for the high end market has picked the WRONG cost savings.

Even an electronics student intern should have known better!
 
If my 4090's connector melts I will, 1) completely remove the connector, 2) cut the nvidia provided four 8 pin adapter cable in half, 3) solder the wires from the adapter directly to the 4090's board. Then I'll use only four 8 pin cables and never again (for this card) have to worry about 12vhpwr/12v-2x6 bullshit.
Good luck with that! Have you seen the pin pad area? I highly doubt you'll be able to solder wire directly to it.
 
For a quick and dodgy fix like that, you're probably better off using the 12vhpwr connector and soldering a large copper busbar across the back of it. That would enforce that each individual wire would handle the same current, although it does little for the terminals themselves aside from increasing the thermal mass. Better than nothing though. Don't forget to do it on both ends.
 
For a quick and dodgy fix like that, you're probably better off using the 12vhpwr connector and soldering a large copper busbar across the back of it. That would enforce that each individual wire would handle the same current, although it does little for the terminals themselves aside from increasing the thermal mass. Better than nothing though. Don't forget to do it on both ends.
That wouldn't do anything to current-balance the wires.