Microsoft Patent Shows Next Xbox Customizable Like PC

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Chances are that it would sell well in this case. You have failed to even understand the clear text that you keep replying to, yet you're the one mocking me. MS seems intent on doing this and it will probably be quite successful a few years down the road when there is no console refresh in sight for yet another several years, but people want more and more right now.
 
Sort of defeats the purpose of consul gaming. Why people don't just build a PC and plug a Xbox controller into it is beyond me.
 
[citation][nom]9krausec[/nom]Sort of defeats the purpose of consul gaming. Why people don't just build a PC and plug a Xbox controller into it is beyond me.[/citation]

It wouldn't defeat the purpose of console gaming. It would still be a highly optimized and specialized platform. It would simply be able to be upgraded. Upgrades to the hardware would probably mostly have to be die shrinks with tweaks that don't take anything from the previous architecture, but add onto it. For example, let's say that MS used a GF114 in the next Xbox. If they wanted to upgrade it with more performance without increasing power consumption, a Kepler GPU would not be an option, but a die-shrunk GF110 could be.

It would run at the same frequencies and such so that old games could simply use only an amount of the hardware equal to the GK114 while new games could be made to use the full version or something like the Dolphin emulator for the Wii on a desktop/laptop could be done. It would still be highly efficient (unlike a desktop), but it could now be upgraded and either new games would have to be optimized for it while old games are still compatible but can only use the performance of the fastest setup that they support or both new and old games could take advantage of new hardware running a more or less identical architecture. The same would be true for the CPU; IE the CPU would need to retain the old CPU's characteristics, although it could be improved such as adding more cache and/or more cores with die shrinks.

Heck, clock frequencies could also be increased if implemented properly. It wouldn't be much more difficult to make an upgrade-friendly console that is still extremely efficient like a console should be than it is to make a console that isn't designed for upgrade capability. It would differ from PCs greatly.
 
You don't see the point.... We dont know yet what MS i planing. But I think they could just wnat to be sure the compete with Sony. So whatever Sony is putting in their PS4 - MS will be able - even before launch to make sure they kill sony on the polygone level. Maybe this is just that - and then wait 8 years before they give folks the chance to revive their fading console. And everybody would be happy - just not Sony - not even considdering Nintendo.
 
Honestly I don't see this as any huge leap forward. What it looks like to me is that when it comes time for MS to release a new console, instead of releasing an entirely new system, they can release an addon for their system which would update it to the new console specs. Simply remove the old module and plug in the new one and you're good to go.

If you look at it like that, it doesn't seem like it should be any type of headache for developers or the consumer. In the long run, I feel like this would enable MS to sell their "new consoles" more cheaply. I'd rather buy a new module for my current system for $300 that updates the specs to current gen than buy a whole new system for $500.

If what I believe is correct, this would be a winning design!
 
do a search for "xbox infinity" at bing.com and look at the first amazon link 😉
 
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