[citation][nom]nforce4max[/nom]They should have put much more memory in this console. The more memory the better the games that devs can make graphics wise as well content.[/citation]
I disagree on this one; you don't need that much physical RAM when running a single application. PC OS's have to deal with thousands of threads, just from teh OS, where consoles have a very lightweight OS, and teh rest of the RAM is guranteed to be free. There is no reason for >512MB RAM on current consoles, and no reason for >1GB for the next line of consoles, as that much space isn't physically needed.
[citation][nom]werfu[/nom]Why throttle it? Its been years since programmer last used the CPU frequency to time their game. Having it run full potential would simply let the CPU idle more often and reduce game lag under intense sequence.[/citation]
Maybe the 360 CPU lacks that functionallity? Remember, consoles are DESIGNED to be single-spec machines. As such, you can never assume developers coded in such a way that is correct for multiple CPU configurations, as the entire point of a console is to remove that from being a consideration.