Archived from groups: alt.games.coh (
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In article <78osv098db4u09gv6883c0e9m5u6qoeoij@4ax.com>, Rather Nice wrote:
> On Sat, 29 Jan 2005 18:22:20 GMT, "Bill Kuykendall" <sales@gems.com>
> wrote:
>
>>I'm pretty excited about the solo possibilities of a ill/storm controller
>>now. Anyone have any ideas about that?
>>
>>"Maybe soon to be deceased" Proctologist, 15 controller Virtue
>>
>
> Mind is a hard one to play.. NO question.
>
> Is there a point to keep going.. dunno.. depends on play style.
> I feel that CoH really need to look at XP caused by mind
> altering. Make it less.. but don't make it NO xp. That annoys
> the heck out of me. When in groups and peole do not want you to
> use half your power.. thats very very lame.
The XP penalty is misguided, because they created it for
conceptual reasons, not balance reasons.
> Illision is a blast. Take a look at Ill/Rad. I think that
> makes a TOP notch high end toon.
Fire/Rad is awesome, too.
> Illusion bubble is also fun.
I have one of those. Teams love us!
--
Neil Cerutti