MMO Rift Turning Free-to-Play in June

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I think one of the reasons why subscription based MMO's taking a hit is due to the high monthly fees. $10 to $15 for a game is a lot to ask for considering a lot of people can't play as much everyday especially if the have a family, then they start to consider how much they're shelling out for that specific game and if its worth the monthly price, a lot of people like me decide its too much and just quit.
I think $5 subscriptions would be fair considering you also have to shell out $50 to $60 for the game.
 
It would be interesting to know what the monthly costs of server maintenance and then game development might be. I agree that a quarter of the monthly fee might be justifiable but not the full amount, it just makes it too expensive. The days are gone when one will play one MMO I think.
 
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