I just got a pretty fun simple game (Ultimate Racing 2D) from Steam and have some simple tweaks I want to make to it. Car color changes, AI driver names, etc. Nothing too complicated.
The problem I'm finding is that I can't properly open, let alone edit, the data files. Primarily "data.win". I've used notepad++ which opened it but displayed scrambled code, which is aggravating since GameMaker Pro is coded using C++. All the same, any recommended program I've tried doesn't recognize the file.
The game is pretty simple. There's the main application file "ultimate_racing_2d.exe" along with "options.ini", "steam_api.dll", "sound_menu_music.ogg", and of course "data.win".
All other files are for the track sprites in PNG format.
I'm not sure if GameMaker finalizes the titles in way specifically designed to discourage modding but I really want to try if it's at least possible. I'm also not sure if I can edit the game using GameMaker (if I got it).
Can anyone shed some light on this for me? If I can successfully mod this game, I'd be happy to put it in the steam workshop!
The problem I'm finding is that I can't properly open, let alone edit, the data files. Primarily "data.win". I've used notepad++ which opened it but displayed scrambled code, which is aggravating since GameMaker Pro is coded using C++. All the same, any recommended program I've tried doesn't recognize the file.
The game is pretty simple. There's the main application file "ultimate_racing_2d.exe" along with "options.ini", "steam_api.dll", "sound_menu_music.ogg", and of course "data.win".
All other files are for the track sprites in PNG format.
I'm not sure if GameMaker finalizes the titles in way specifically designed to discourage modding but I really want to try if it's at least possible. I'm also not sure if I can edit the game using GameMaker (if I got it).
Can anyone shed some light on this for me? If I can successfully mod this game, I'd be happy to put it in the steam workshop!