Don't forget, your card (whatever you have) is probably one resolution bump away for 30-60fps...LOL. Or even if not, you're likely an engine update or two away (unreal 4 engine, cryengine 4 etc) from that same 30-60fps even at the same res as game engines keep upping what you need at any res while adding more effects. A game that came out with the first incarnation of Unreal 3 Engine is nowhere near as graphically intensive as TODAY's unreal 3 engine games. Star Citizen will likely be more taxing than Crysis3 (as another example) which are both based on cryengine.
If you're running 100fps in unreal 3 today, I'm guessing you'll be hitting 60fps in unreal 4 in a year or two. So magically, gsync makes your card live longer for years. Also 100fps etc doesn't mean you have NO stutter/lag/tearing etc with vsync. It just means it's a bit better, NOT GONE. Even Gsync doesn't totally remove it because OTHER things also affect it which Gsync then highlights. You are just removing the vid card from the equation, which solves MOST of it but if you have a weak link you'll expose it now. Like a lacking CPU etc will now show its colors.
Another note, it doesn't work with all games (yet?). Not sure if it will eventually or not, or how long that list is. I don't really care (and it will likely change as they work out the kinks) until I have a maxwell card.
120/144hz will only lesson gsync showing up some it won't solve problems for users lacking gsync. Only sites like Anandtech (AMD lovers) will claim this (at least to some degree) as a nullifying situation until AMD gets a similar tech, then they'll switch and extoll its virtues...LOL.
cats_paw - No, it depends on what you're doing IN the monitor. In this case it RESOLVES issues, and doesn't add to them. This tells the monitor to LISTEN to the GPU instead of the GPU listening to the monitor, so to speak. I don't mind sticking something in the monitor that tells it quit dictating crap to the rest of us
😉
So like most AMD products, this is strictly for people with plenty of money :C
/sarcasm
Nobody is getting AMD 290/290x cards for $400/550 now right? Check toms Dec 2013 current vid card recommendations where they come right out and tell you AMD can't control pricing once it hits retail (they can charge whatever somebody is willing to pay). Leave all the products on the shelf and you'll get your price cut. Like a Vita etc. Prices drop if you don't buy them

People on ebay sold PS4 for $1500 a few weeks ago because some moron was buying it for that.
http://www.tomshardware.com/reviews/gaming-graphics-card-review,3107.html
"This month, AMD's Radeon R9 280X, 290, and 290X are almost completely missing in action. As the demand purportedly generated by Litecoin miners outstrips supply, prices on those cards are up by as much as 25%, and AMD says online vendors are responsible."
Buy NV until this stops as you get 3 AAA games, Gsync, less noise, heat , watts, OC out of the box without throttling blah blah...Even a NON-REF card at current AMD pricing wouldn't change this for me at the moment. Mantle support is a guess and at best 20% perf according to a SINGLE dev comment and AMD had a whole APU conference to say more if there was anything BETTER to say. If I want that perf I can just buy a model or two up and it affects ANY game forever, not just the ones optimized for mantle. Gsync will also affect me for years and get more important as engines or rising resolutions slow down whatever card I own with no need for DEV help as it just works. Mantle OTOH has to be written for specifically and currently ONLY on AMD, and even then ONLY on a small portion of AMD which currently is out of stock...ROFL. Worse, their Mantle wagon is currently hitched to the worst Engine on the planet (Frostbite 3 which EA seems to want to cram every title into even if it doesn't fit for that purpose-cost cutting losers) from the #1 rated WORST company in America for 2yrs running and currently the first game is the worst seller in the series. BF4 sales off 70% from BF3 - so word is out, the game is ONLY fun when it works...ROFL. Raise your hand if you like EA

I see no hands.
Mantle will die as soon as devs start getting the bill for coding (the second AMD stops writing checks to devs for support for the API). Mantle perf has only been mentioned by ONE game developer person (a single employee) and it was only 20% you MIGHT get, so likely between 10-15 normally. It's telling AMD said they wouldn't bother for 5%. If it was much higher you'd say "we wouldn't bother with Mantle for 20%" and I see nobody spouting percentages and even the 20% guy shows a lack of confidence in his own statement. He didn't say you'd get that all the time, just that it wasn't an "unreasonable" expectation if optimized properly...So not a glowing performance expectation then right?
Gsync is the game changer here, while Mantle is a pipe dream currently and not a very good one at that. If the company I hate makes a great product I buy it, not complain about it (like the Intel chip I currently have and will buy again at 14nm even though I'd rather buy AMD - That's just foolish today no matter how much I like them, sold them for 8 years to customers etc). I buy the winner (which is the guy with the best technology IMHO), and you should too.
Right tech=Gsync=depends on NOBODY else.
Wrong tech=Mantle=depends on EVERYBODY else to write for it.
Right tech=Gsync=Sells more products (monitors get a boost surely, as we see from extortion happening currently), getting OTHER companies profits on higher margin products. It also helps ME the gamer in 3-4 ways making my experience better. Lag, Jutter, Tearing, Stutter.
Wrong tech=Mantle=EVERYONE PAYS more in coding time/resources splitting up already bad resources and asking them to do more work (do the BF4 guys really need another API to support when they can't get the game to work for a TON of people?). Nobody makes a DIME from helping AMD get this going. It COSTS money. Makes you NONE. You can't charge a premium to AMD lovers for the same game right? It makes you NOTHING. Bad tech. It only serves to make AMD money. I can get what this offers with a new card, and no need for DEVS to do more work for free (it costs them nothing to ignore Mantle, only costs if you USE it and AMD isn't writing a check to you).
I can't really see how anyone could complain about Gsync no matter who owns the tech or how its implemented. If you want AMD to have tech like this, tell them to quit wasting money on crap like Mantle and Consoles. Neither of which help us on PC's much unless someone is willing to lose money on Mantle, and in the case of consoles someone takes the time to make a PROPER port on anything coming from them (which of course NEVER happens). How many times have you seen "WOW DUDE, THAT'S A GREAT PORT OF A CONSOLE GAME". Never, right?
AMD appears to be ignoring what I need as a gamer. Better products (cpu/gpu), better drivers, and a better experience (kill stutter, lag, tearing etc). It's OK to look out for yourself (mantle, gsync etc), just make sure it in some way does something for me too, because....wait for it...I am your customer. If they hadn't spent on consoles would we be waiting for a PHASE 2 driver fix? Would we have ever needed PHASE 1 to begin with?...LOL. Would AMD have lost the CPU race and admitted to giving up vs. Intel (means no R&D cash, since it went to a console right?)? Would AMD have put out such a shoddy product launch with their Hawaii gpu? How much does a little R&D on your cooling solution set you back? Clearly consoles stole all my great reasons to buy AMD. Quit kissing your own butt and start kissing mine. Without me, and millions like me, you get no cash. I'd tell EA (AMD's buddy?) the exact same thing. The gamer's wallets are creating the FOOD on your dinner table. You won't eat without us right? Quit trying to corner the market (consoles move, Mantle etc) and start trying to corner my buying habits with GREAT stuff I desire.
I see mantle as taking AWAY resources that would be spent on making things better in a game for all of us. Instead it asks devs to waste time enhancing features that 90% of us may never see (more than that? Considering how many MANTLE cards are shipping?). I'd rather have ALL resources dedicated to making a better game, rather than making a game run a LITTLE better on a FEW pieces of hardware. If Mantle required nothing from devs and just worked with a great driver I'd be all for it. This is exactly why I want consoles dead. Their development resources would come back to PC's then and improve PC gaming. Instead we get devs making 3 ports for consoles (with special coding done for EACH one, all keying on lacking platforms), a PC version, Mac etc. Kill consoles and we get PC/Mac (which run with the same gpus).