leo2kp :
There are a lot of variables involved with performance and overclocking. "Clean" simply means that voltage variations and "ripple" are reduced with the more phases you have which means the CPU has a more consistent stream of power. Overclocking can push internal components to the limit, so any variation in voltage could cause one component to fail and give you an unstable overclock. "Cleaning" the power reduces the changes of that happening. Some motherboard manufacturers use different voltage management hardware which can be better or worse than another vendor, so a 10-phase VRM from vendor "A" might perform better than a 12-phase VRM from vendor "B", so that's why a good hardware review will tell you what brand and quality is being used.
leo2kp :
netok33 :
Isokolon :
this is a good article about mainboards in general
click here
I read that before.
It vaguely answer:
More power phases -> "Cleaner" power
It does not answer at all:
How much "Cleaner"? How does it affect OC? By how much?
netok33 :
leo2kp :
More phases should mean cleaner power to the CPU, which can allow a higher overclock where otherwise it would be unstable due to fluctuations in power delivery.
How much "Cleaner"? How does it affect OC? By how much?
It all look vaguely good in theory, but no actual proof.
Just like I can claim CPU with more cores perform better in gaming, when in actuality sometimes it is not.
More CPU cores doesn't mean better gaming. Multi-threading support and core clock speed are also important. For example, WoW and ESO are both CPU-dependent and rely on a single CPU core to do the heavy lifting and the rest are generally idle. So if you play WoW, you want a processor that has good single-core efficiency and a high clock speed. For some DX12 games, more cores may help because DX12 is better at spreading the work. Some DX12 games scale up to 6 or 8 cores before hitting a performance wall. To put it in to perspective, a Gen 6 4.5GHz Core i5 may be slower than a 4GHz 6-core in a DX12 game, but the i5 will beat the i7 in WoW because of single-core performance. I hope that makes some sense.
Yes, if you read my reply again, you will know I bring up CPU because it is an analogy to the subject, ie. claiming "More Power phases = Better CPU OC" is somewhat like claiming "More CPU cores = Better gaming experience". So your reply is just proving my point.
Because of factors like "Multi-threading support", "DX12", we can see the benefit of the multiple cores in CPU in theory, and it is proved by benchmarks.
What about power phases? As shown from the post I linked in my previous reply, the voltage ripple is only 0.1%. How much do we benefit from minimizing this, if at all?
There are good hardware review that will tell you what brand and quality is being used, but they do not tell you any difference they make.