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Archived from groups: rec.games.roguelike.nethack (More info?)
Quoting Douglas Henke <henke@kharendaen.dyndns.org>:
>rlb@hoekstra-uitgeverij.nl (Richard Bos) writes:
>>It would make the save files several times larger, and they're large
>>enough as it is for some of the smaller platforms NetHack runs on.
>That may be a legitimate concern, though I question whether anyone plays
>much these days on any platform more cramped than, say, Wince on PocketPC.
On my Psion, a 52-level savefile - created by going into wizard mode and
^Ving to each level, so lacking branches and the many objects created by
actually playing - is 427Kb, with the machine presently having 7.2Mb free.
A large increase in savefile size would definitely present a problem.
--
David Damerell <damerell@chiark.greenend.org.uk> Kill the tomato!
Today is Gloucesterday, April.
Quoting Douglas Henke <henke@kharendaen.dyndns.org>:
>rlb@hoekstra-uitgeverij.nl (Richard Bos) writes:
>>It would make the save files several times larger, and they're large
>>enough as it is for some of the smaller platforms NetHack runs on.
>That may be a legitimate concern, though I question whether anyone plays
>much these days on any platform more cramped than, say, Wince on PocketPC.
On my Psion, a 52-level savefile - created by going into wizard mode and
^Ving to each level, so lacking branches and the many objects created by
actually playing - is 427Kb, with the machine presently having 7.2Mb free.
A large increase in savefile size would definitely present a problem.
--
David Damerell <damerell@chiark.greenend.org.uk> Kill the tomato!
Today is Gloucesterday, April.