Archived from groups: rec.games.roguelike.adom (More info?)
On 2005-09-29, Malte Helmert <helmert@informatik.uni-freiburg.de> wrote:
> Chris Morris wrote:
>> "Yax the Cat-Eater" <Lord_Yax@email.cz> writes:
>>
>>>What the...? I thought i was a good ADOMer, but not everything is
>>>obivious to me.
>>>Let's add a bit of spoiler space and discuss it in open words:
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>>>,because i'm not so sure what [spoily item]s and [spoily]s means. Can
>>>anyone un-spoil that words here please? Anyway:
>>>2) Temples and walls: well, there's allways Hammerhead available. But
>>>it's rare.
>>>So i'd add simple pickaxes. But they may burn. Mhm... any suggestions?
>>>(I'd still vote against WoDigging, and against any counter-fire items).
>>
> [...]
>> An elementalist might be the best chance at doing the challenge
>> *anyway*, given the problems most other characters would have until
>> they found an artifact weapon, and the problems Monks and
>> Beastfighters would have if they did.
>
> Monks have no penalties for using weapons. I'd recommend playing a Monk
> for this challenge.
Well. *Almost* no penalties. Their kick damage is reduced to "normal"
level, d4+(strength bonus). I'm not sure exactly what the formula is
otherwise, but it's d(lots higher)+(more).
njm
On 2005-09-29, Malte Helmert <helmert@informatik.uni-freiburg.de> wrote:
> Chris Morris wrote:
>> "Yax the Cat-Eater" <Lord_Yax@email.cz> writes:
>>
>>>What the...? I thought i was a good ADOMer, but not everything is
>>>obivious to me.
>>>Let's add a bit of spoiler space and discuss it in open words:
>>>.
>>>.
>>>.
>>>.
>>>.
>>>.
>>>.
>>>.
>>>.
>>>.
>>>.
>>>.
>>>.
>>>.
>>>.
>>>.
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>>>.
>>>.
>>>.
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>>>,because i'm not so sure what [spoily item]s and [spoily]s means. Can
>>>anyone un-spoil that words here please? Anyway:
>>>2) Temples and walls: well, there's allways Hammerhead available. But
>>>it's rare.
>>>So i'd add simple pickaxes. But they may burn. Mhm... any suggestions?
>>>(I'd still vote against WoDigging, and against any counter-fire items).
>>
> [...]
>> An elementalist might be the best chance at doing the challenge
>> *anyway*, given the problems most other characters would have until
>> they found an artifact weapon, and the problems Monks and
>> Beastfighters would have if they did.
>
> Monks have no penalties for using weapons. I'd recommend playing a Monk
> for this challenge.
Well. *Almost* no penalties. Their kick damage is reduced to "normal"
level, d4+(strength bonus). I'm not sure exactly what the formula is
otherwise, but it's d(lots higher)+(more).
njm