New Xbox Controller Accessories for FPS Games

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god forbid they give the kids the ability to use a kb and mouse noooo that would be unpossible! I mean its not like most every game for haxb0x becomes a pc game eventually or anything pshaw! Cant just code in the ability to let them use a kb and mouse... that would be too hard.
 
[citation][nom]Proxy711[/nom]they had pro xbox players vs the every day pc gamers and the PC gamer won EVERY TIME. [/citation]

it wasnt just a win... it was a turkey shoot! I bet the best haxb0x players in the world couldnt beat my dad (whos never played a fps game in his life)after 2 hours of practice using a kb and mouse. It was that bad. It was like the console gamers were standing still trying to aim a grenade throw and the pc gamer would just come up behind him and stab him and move on... it was sad near the end cause it was so one sided.
 
[citation][nom]guardianangel42[/nom]My take on K/M vs Controller: Mouse is vastly superior to the analog stick, but the analog stick and buttons milimeters from your fingers is vastly superior to the keyboard. You've got more buttons yeah, but when you have to press a button with your pinky as well as the A and W buttons with your ring finger and your middle finger to move diagonally slowly, you realize that moving your thumb slightly to the top left of the analog circle is easier. The keyboard just isn't efficient.Same with crouching, and with macro keys on the controller, even being limited to about 16 buttons isn't a real liability. Not to mention all those buttons are placed ergonomically within a very short distance from your finger.Honestly, gamers could do a lot more with a controller than developers give them credit for. However, I will reiterate, the mouse, especially the ones with several buttons on top of the normal ones, is vastly superior. The accuracy afforded and the speed is bar none the best option for aiming in FPS. With the added buttons it becomes very similar to the ease of use of a controller with buttons within easy reach. The keyboard just isn't in the same league of efficiency as the controller.[/citation]


What you assume is that the kb player is using the standard wasd config... I dont I have

move forward on my RMB
fire = LMB
change weapons = mouse wheel or 1-9 on kb
backward = G
Strafe left = S
Strafe Right = D
Duck = V
Jump = Space
Zoom or secondary fire = F
Sprint = A
Lean left = Q
Lean right = W
use = E
reload = R
chat = T
then game specific buttons are H, B, N, M, C, and Z

I only have to move my fingers to change weapons or chat... I can duck and strafe or duck and lean and walk all at the same time while aiming...

Your argument is invalid
 
[citation][nom]shin0bi272[/nom]What you assume is that the kb player is using the standard wasd config... I dont I have move forward on my RMB fire = LMBchange weapons = mouse wheel or 1-9 on kbbackward = GStrafe left = S Strafe Right = D Duck = VJump = SpaceZoom or secondary fire = FSprint = A Lean left = QLean right = W use = Ereload = R chat = Tthen game specific buttons are H, B, N, M, C, and ZI only have to move my fingers to change weapons or chat... I can duck and strafe or duck and lean and walk all at the same time while aiming... Your argument is invalid[/citation]

that sir is the strangest set up I've ever seen... move forward RMB? Really? Doesn't make any sense when trying to "one up" the wasd setup...just saying.
 
I would like to see this Microsoft experiment or perhaps play against a Xbox player online with my desktop I have the feeling it would be a cake walk .... hahaha: )
 
I'm going to go against the flow here:

Please, don't bring a mouse and keyboard to the Xbox!

I've already got a gaming computer which I love and on which I do most of my "serious" gaming. I've also got an Xbox 360 and find it enjoyable to sit on my couch and play. I don't want to put a mouse and keyboard on my coffee table just to lose less badly (no delusions about my fps skills).

I really prefer the "own both" solution. While it's true that the games are often the same those who do own both know that the experience is different. (And this is a conclusion I came to after experimenting with a media center computer on my TV for gaming--the mouse and keyboard thing that I thought would be great, to my surprise, sucked in the living room).
 
Move forward, back, strafe left and right = The damn arrow keys!
Jump = Ctrl
Duck = Numeric keypad 0
Reload = Numeric 1
Grenade = Numeric 4
Change weapon = Mouse scroll wheel up or down

I have always been confused by people that use w.a.s.d for movement?
 
well you ewer tryed a mouse its a half millimiter to fire newer take your hands of enyting still you get 5-10 more buttons then this -_- when will ppl lear. altho 360 is a good controler for rally
 
HAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHHAHAHAHAHAHAHAAHAHAHHAHAAHAHHAHAAAHHAAHAHAHHAHAHAAHAHHAAHAHAHAHAHHAHAHAHAHAHAAHA!!!!!!!! you'd have to be retarded to take those guys in the video serious!
 
At whosever weird setup that was... two real additions: jump is mouse-wheel-back, space is knife. IN most games, that have lag (barely any is enough), with space as my knife; it appears as if you can shoot the guy in front of you and spin around and knife the guy behind you... in an instant.

Tried real hard to do that on console, but you just can't fire and press that knife button fast enough (well you can, but it ain't instant that's for damn sure).
 
To prevent over use injures in gaming?!?! Take a break and go OUTSIDE! I love online gaming but this is crap. I'm normally a PC gamer but when I play it on Xbox, I suck. I suck because I don't practice. It defeats the point of gaming. If your kill/death ratio is very good but you didn't earn it then what's the point? This is just a sneaky way of cheating, nothing more. And yes I agree, either come out with a mouse/keyboard for the Xbox or have PC vs Console. Now that I've seen this, I'm glad I'm a PC Gamer.
 
[citation][nom]guardianangel42[/nom]My take on K/M vs Controller: Mouse is vastly superior to the analog stick, but the analog stick and buttons milimeters from your fingers is vastly superior to the keyboard. [/citation]

So wrong, I have all I need around WASD.
 
[citation][nom]NeeKo[/nom]So wrong, I have all I need around WASD.[/citation]
You're telling me that you think the Keyboard is more efficient? Really? Crouch, in on left thumbstick. Walk and run, left thumbstick. Sprint, right shoulder button. Change weapons, D-Pad. Number of fingers needed, two. Jump, A. Sprint, Y. Reload/use, X. Melee, B or in on right thumbstick. Number of fingers used, two.

Crouch, cntrl. Sprint, x or shift. Walk, shift WASD. Lean, Q and E. Change weapons, 123456 or mouse scroll. Use item, 789 or F1, F2, F3, and F4. Jump, Spacebar. Throw grenade, F or G. Talk, C or T. Number of fingers, All.

Game being played, Half Life 2. Same game, same job, different efficiency. What takes half a keyboard to do on PC takes two fingers to do on a controller. Yes, you have more control, but you lack efficiency. Half the functions done take multiple keypresses at the same time to accomplish. That is inefficient, and that is why the controller is better for moving in 3d space. The mouse is still better for aiming, drastically so, but the keyboard is a poor solution.

Superior means accomplishing the same job in less effort in this case, because it isn't the keyboard that makes you superior in FPS, it's the mouse. A 360 gamer can crouch in the same amount of time, run just as fast, sprint just as easily, reload just as fast, throw grenades faster, and all with less effort and with fewer fingers than a PC gamer. What makes the PC gamer better is the more accurate aiming afforded by the mouse.
 


This should not confuse you. 1,2,3,4,Tab,Q,E,R,F,Shift,Z,X,C,V,Ctrl,Alt and Space are ALL closer to WASD then Ctrl, Shift, Numpad, and Mouse Wheel are to the arrow keys (on standard desktop keyboards). A second point: In most "ideal" set ups, the left hand fits ergonomically on the left side of the keyboard.
 


The controller does not have more efficient crouching. In a game where you must hold to crouch, you can't use the dpad or back button without uncrouching or over extending the other thumb.


You'll have to elaborate further than simply listing the controls and amount of fingers. Yes, you have to hold a button to crouch, but how is that less efficient than holding the analogue stick? What is the cost of this inefficiency? The keyboard's use of more than "two fingers" is a sign of it's unparalleled flexibility. This idea of the two thumb efficiency (not counting the triggers I suppose) seems quite imaginary to me. The controller's singular advantage would at most be it's simplicity. Another advantage is that for aiming, you can hold an analogue stick in one direction, while the mouse you must pick it up and slide it repeatedly. I've only found this useful for dogfights in aircraft based combat (e.g. Banshee vs. Banshee in Halo 1 PC).



You don't give the keyboard the credit it deserves. What is a mouse without a keyboard? The mouse is good for aiming, aside from design, only because the keyboard carries the heavy burden of having more than 3 buttons. Neither part carries all the weight alone. Keyboard and Mouse are two diverse components that cover the other's shortcomings.
 
Man I don't get some of the people that argue the controller is better.

First off I have 7 available binds on my mouse alone, and its not the 'best'
gaming mouse out there. That is .. three less than all of xbox's bind's put together, not to mention that is ONLY on my mouse.

Oh, and I can pick what I want each button to do, individually.

Oh, and then I have a keyboard.
 
[citation][nom]snoogins[/nom]Man I don't get some of the people that argue the controller is better.First off I have 7 available binds on my mouse alone, and its not the 'best' gaming mouse out there. That is .. three less than all of xbox's bind's put together, not to mention that is ONLY on my mouse. Oh, and I can pick what I want each button to do, individually.Oh, and then I have a keyboard.[/citation]


That's what macro keys are for. Honestly, having Xpadder with my controller has redfined the format for me. I assign each button what I want it to do just like you.

I'm not saying the controller is better for FPS's, it isn't. But like the above commenter pointed out, the keyboard's shortcomings are made up for by the mouse's versatility. Just as the controller's shortcomings are made up for with it's ease of use and efficiency.

I have already said that the mouse is superior to the controller thus arguing that Keyboard/mouse is better than controller because you have 7 buttons within easy reach is meaningless. My point was that the keyboard is being dragged along by the mouse, and serious gamers have mice with 7 buttons to aleviate the shortcomings of the keyboard.

I haven't even said one platform is better than another, just that both have drawbacks. In the case of FPS's, mouse/keyboard is superior because of the accuracy afforded by the mouse.
 
PC gamers will still crush them with a simple mouse and keyboard, the way FPS is best played. That is why Microsuck does not allow PC vs Crapbox to compete on their Crapbox live service.
 
[citation][nom]linford585[/nom]New ultimate weapon for console FPS players!USB "keyboard" and "mouse," just plug right into console!Oh wait...[/citation]
That would be great if the console games supported it.
 

The controller's "ease of use" (more accurately, simplicity) and "efficiency (which is imaginary or inane at best) do not make up for it's shortcomings. The controller lacks both the keyboard's raw flexibility and the mouse's precision, and can't make up for the lack of either.



But your point is wrong. The keyboard actually has more like 14 buttons in easy reach of WASD. The keyboard has over 100 keys. Not including options like Shift+E, Shift+RightMouse. The keyboard's flexibility can't be equivocally substituted with the convenience of using less fingers on half the buttons. As for mice with 7 additional function buttons, on such a mouse is placed functions that are already, but also, on the keyboard. This does more for the flexibility of symbiotic relationship, as the player can press whichever button would be most efficient at the moment.
 
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