Next-Gen SteamVR Hardware Will Process Tracking Data On Board

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>They won't include moving parts like the current Base Stations do

iirc they include less moving parts (1 rotating cylinder instead of 2) not no moving parts.
 
This isn't really 'new.' The Vive already uses a Lattice iCE40 FPGA (The LP4K81 A3311RG2, to be exact) to process the sensor data into positional data it sends to the PC.

The headset and controllers know where they are in relation to the lighthouses, the only thing the PC does is know where you've told it the floor and the chaperone walls are in relation to the lighthouses and position the camera accordingly.
 
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