[citation][nom]usbgtx550[/nom]Well, it seems Nintendo went for innovation versus performance, and that seemed to do them well with the Wii. You do have to admit the controllers have a lot of potential if the right developers get behind it.[/citation]
The motion controller was great because it brought more natural control to everyone from little kids to senior citizens, and it worked well (unlike kinnect), and it stayed out of the way (unlike the PS Move). Having to continually switch between 2 monitors, 1 which is 5-10 feet away, and another that is 1-2 feet away, is not natural, and not user friendly. It can allow for some more interesting game mechanics (especially for a card based game such as pokemon), but most games will not develop specifically for this feature, or will tack it onto a ported title and not really make it work like it ought to. Basically, having 2 screens will decease the audience by pricing the accessories out of the reach of the causal/budget gamer, and being too complicated for older audiences.
It will still sell well and print lots of money for Nintendo, but I do not think it will gain the wide-spread audience that the wii had. Personally I even got a wii (and I never get consoles), and enjoyed using it, but there were a lack of games that appealed to my age bracket which were not ports that I could simply get for my PC (and even an entry level PC with onboard graphics today looks infinitely better than the wii does). So after getting the hang of bowling, golf, and zelda I pretty much never picked it up again, so I will not be getting the wiiU. 5-8 years from now when the next gen console comes out my kiddos will be old enough to play, and I will probably feed the N machine for a generation then, but by the time the next gen rolls around they will be teens with either big kid consoles, or their own game rigs, so it will probably be the only N console I ever get.