Nintendo has gone full nVidia, and this is what you get at the "budget" performance level when that badge is used.
A discussion in another thread just reminded me that Nvidia planned a SoC after Orin, which they subsequently cancelled, called Atlan. Had that come to fruition, it's quite conceivable that Switch 2 could instead be based on it.
But, Nintendo is cheap and seems to like using pretty much off-the-shelf parts, these days. So, instead of following the path of Sony & Nintendo and ordering up a custom SoC, I guess they just went with what Nvidia had lying around and just had to make do with Orin.
Console products last for almost a decade in terms of manufacturing runs and lifecycles, so front-loading more modern tech up front just seems like a more competitive business strategy IMO.
This.
When the current XBox and PS5 launched, they both used AMD's latest, not-quite-released GPU tech (an early version of RDNA2) and very recent CPU cores (Zen 2, but Zen 3 had only launched at about the same time as those consoles).
Orin uses 4-5 year old tech and Switch is just
now launching with it. That's even further behind than the original Switch was, and it was at least cheap! I think Nintendo is going to regret this move.
But alas, I haven't had a console since the N64, and Nintendo does things differently (especially today relative to the Xbox and Play Station).
I went PS1 -> PS3 -> PS5. The PS3 was supported for an
amazingly long time! I was still using it for streaming Amazon Prime videos, until about this time last year, and they were still supporting it, last I checked!