airborne11b :
vipboy28 :
3) Consoles are getting stronger every year, however so are pc's consoles are just dumb downed computers with limited OS's. I bought a Wii U becuase its fun, and any game i need or want to play is on the PC with a great community full of people.
5) High end card like titan z and Titan, and even 780ti to some extent are designed to be bragging rights, Yes its over priced, but if your friend bought one and has a tri-1440p setup play watch dogs or wolfenstien, you would probably drool everywhere. I know i would lol. (im mid range pc builder spend about 400 on vc and 800 on everything else.)
Consoles are not getting stronger every year. Wiiu sales are terrible (6.7mil in almost two years?), vita sales suck, 3ds is ok, ps4/xbox1 dropping momentum (already both off 50% just 1Q after release, we'll see how much more off in this Q shortly), MS won't even admit SELL-THROUGH numbers. Based on the rate they are dropping per month sony will be lucky to hit 11mil+ and MS won't hit 10mil this year. Devs ran from consoles and went to PC and mobile at last years GDC and this years 2014 GDC as the survey shows. So games will be massively on the PC/mobile vs. consoles and that won't help sales either. Until you hit 10mil only the big dogs can play in the console world which slows game releases and hurts sales.
Titan/TitanZ both have a purpose you're missing. PRO APPS with DP that is 1/2 the cost of TESLA (or same cost but double perf). They are not aimed at PURE gamers. Sure a few buy them for bragging rights, but most buy because they can't afford a tesla/quadro and want to get some work done at home AND play games. 95% of the people buying them know exactly WHY they are doing it and that it's a great deal.
Wii U sales sucked because they failed to have any killer games at launch, combined with a lot of consumers thinking the "Wii U" was just a controller for the Wii due to poor advertising. But now that nintendo is rolling out a lot of new killer titles and staple franchise games, the sales are skyrocketing. Mario Kart 8 alone increased Wii U sales by 600% lol.
When consumers can get their hands on the latest Smash Brothers, Zelda, Mario Kart and can see a growing library of interesting games, Wii U's are going to fly off the shelves.
You're right about a lot of devs moving to PC though, and the titan Z uses. Just wanted to note that the Wii U will do fine, and 3DS sales are beyond "ok". 3DS system and game sales alone could keep nintendo afloat for the next 5+ years without any issues lol.
www.forbes.com/sites/insertcoin/2014/05/07/nintendo-misses-wii-u-and-3ds-sales-targets-posts-229m-loss
455mil loss for the year (more than 343mil predicted by nintendo), and even this last Q of that they lost 229mil. Not sure how you keep afloat on losses, they have to turn that around. But yes games can increase sales, no argument there. 1.18B in losses for the last 3yr total. Not sure they've sold 7mil yet in almost 2yrs for wiiu and that's not good. The 3DS as noted in the article has also missed sales targets. They predicted 18mil for the year then revised that to 13.5mil but in the final result actually only got 12.25mil. So off by ~50% (even though they have sold quite a few) from your own projections is not success is it? When you say 18mil, revise to 13.5mil and get 12.25...I say OUCH.
That spike in sales isn't for long on any single game either, and a spike from next to nothing in sales for a quarter is still a small spike right? If I'm selling 1 unit today and sales go up to 6 units tomorrow it's still a small increase
😉 Overall they said sales increased 4 fold (666% in UK though...LOL@666) but comments just say that gets you out of the basement not much more, it will take more hits than this to even crack 10mil wiiu's sold by xmas (and I doubt this).
I also see 3ds going down, and most of what they got came due to the fact they got out of the game before mobile gaming really got going (as in past angry birds crap) as you can see from what happened to Vita who came after mobile was far past Angry Birds. Clearly from the sales tanking people are looking elsewhere already. You can do so much more with a unit like shield r1 ($200 now) and r2 is a month away. The specs on R1 blow away both vita and 3ds, and K1/shield2 is a whole other ballgame. NV will wash rinse repeat yearly on this too, as will ouya moving to T4 soon probably (or maybe just skip to K1), and all other android consoles will do the same if they have any success at all. I expect a full fledged ~125w android console at some point to directly compete with xbox1/ps4 as in 2x 20nm M1's (or whatever they call maxwell tegra), SSD or cheap HD, 8-16GB 125w psu etc. A steamOS/Android dual boot on it would be pretty awesome and cause even more problems for everyone else, assuming at some point NV or Valve ports steamos to android. This is a no-brainer IMHO, as valve surely wants to sell android games too so why leave all that to google? I think steam's store is better anyway than googleplay (difficult to find the great stuff on there compared to steam). I don't even have a steam account but go there to check stuff out at times. Great game stats (sales, info etc), forums, easy to search for what you're after etc. It's useful even if you don't have an account. Look out Google
😉
Also note nintendo is only predicting 3.6mil in wiiu sales even with all the titles you mention. That would barely be 10mil or so after more than 2yrs. With 20nm SOCS coming shortly your android tablet will be more powerful by quite a bit than a wiiu. That's a tough sell at that point games or not as some great stuff is already out or coming for them with 50% of devs paying attention per GDC 2014 (you have to or you're brain dead with 1.2B units sold yearly). The only thing beating that mark is PC's barely at ~51%. Wiiu isn't even on the map for devs, it's only nintendo which isn't good either. They'll need to cross 10mil before anyone looks at them especially smaller devs who can't wait for 5-7yrs of console sales (like an EA/Activision/Blizzard can). Games aimed at shield r2 (any kepler console) and even T4 etc should start to show more console like experiences. Once the 20nm versions all hit on SOCs everything will be kepler power level or more and with the engines all working on mobile (unreal4, unity etc) everything can be ported or made for these mobile units, again making life rough for all consoles. Sheer units will cause games to be aimed at mobile and pc. Mobile expected to grow to 2.5B in 2016. Consoles might have 20mil by then each. Hard for devs to look away from mobile, if not PC.
I'm not sure tons of people will by a new wiiu just for a title or 3 etc (I won't, not enough to woo me) with what is going on in mobile and xbox1/ps4 both at $400 and much more powerful. Their life is just going to get more difficult. I'm sure they'll get sales pops for each game you mention but I'm not sure they'll get enough to matter. Devs showed 60% making stuff for android last year and 40 for PC so it looks like ~10% switched back to PC but consoles didn't get much help. For another year or two games if aimed at consoles at all will mostly be aimed at xbox360/ps3 since there are already ~100mil each in the market (again especially small devs who require a huge audience for quicker returns). Clearly PC's making a major comeback if someone can even claim they ever left (more software money on PC now than console at $15.2B vs. 15B).
It will be an interesting next 12 months that's for sure. It will be very interesting to see the 20nm SOC effect on all consoles/handhelds (qcom/nv/apple all have great gpus inside and Arm's mali isn't bad either). To be honest I'd rather see nintendo port their games to mobile, and start making the new stuff for there and PC's. They could make a TON of more money doing this as they have GREAT games themselves, just not enough hardware to sell copies to. You're literally buying nintendo to play NINTENDO games, as most everything else looks better on other platforms and is already there too. We should have this conversation again after xmas
We'll all know a LOT more by then. All the devs that were making mobile games during GDC 2013 should start to show up this xmas (1-2yrs dev cycles) along with a lot of new hardware (few T4 consoles, Shield2 and maybe other K1 based consoles/handhelds, even phones/tablets with 20nm socs etc). If the consoles/handhelds survive xmas/Q1 without tanking another 50% all around and all cross 10mil maybe they have some shot. Otherwise...It's going to get really ugly fast for them all.