Nvidia Disables PhysX in Presence of ATI GPU

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Is anyone surprised in this day and age of anti-competitive practices? It would hardly be fitting to let anyone know that your tech works better with a competitors product. I doubt it would, but if it did, that would be the height of industry embarrassment.
 
Way to go Nvidia, shoot your customers in the foot, obviously they bought an Nvidia product to accelerate PhysX. I currently run an Nvidia card, but I think my next GPU will be ATI, I am getting sick of Nvidia's child like antics.
 
I guess some lawyer will get rich by filing class-action lawsuit against Nvidia for falls advertisement. They advertised and sold their cards with PhysX and now they don't hold to the their side of the bargain.

And the second thought, This move could be the doom for PhysX. Just like beta-max failed because the "brilliant" decision by Sony to maximize their profits from licensing fees.
 
this should be illegal. when I buy a car I am not limited to just the gas the manufacturer uses, I can use arco, 76, shell, etc..
This is nvidia telling the users what they can do with the technology purchased.

What next, certain games only rendering on certain GPU turning the PC into another POS console.

When I build a computer I build it to remove all bottlenecks in performance and if nvidia goes through with this nvidia and all the products they make will be furthermore labeled as bottleneck.
 
No Schnikes, this is really getting good between red and green. It's like some sort of a mini drama series on t.v. I can't wait to see what happens next. The 5870 and X2 are going to claim every title out there. Team green is going to have to, and I hope they do, put out a card that is fantastic.

So keep nipping at each other because it creates a rivalry that is plain old great for the consumer. It's also entertaining as hell.
 
I guess [citation][nom]montezuma[/nom]AMD would do the exact same thing. Big damn deal.[/citation]

I guess they feel the same about people like you who complain about their business tactics and state their intention to move over to a different company. The ONLY reason to go with either ATi OR nVidia is because you believe the individual card you are looking to buy is the best performer for your personal budget.

[citation][nom]SAL-e[/nom]And the second thought, This move could be the doom for PhysX. Just like beta-max failed because the "brilliant" decision by Sony to maximize their profits from licensing fees.[/citation]

I doubt it as PhsyX is already fairly well intergrated within the Driver base. It's just a transition for it to become just another instruction set for the developers.

However, with Ageia now part of nVidia and Havok being owned by Intel, ATi may have some serious questions to answer very soon.

[citation][nom]leon2006[/nom]Who cares? How many users care about Physics, 0.0001%?Nvidia has no DX11 hardware to date.[/citation]

First, I care about PhysX as I do about every other componant and software regarding my graphics. The development of PhysX and Havok's engine is all for better and more realistic environments and greater detail to effects. With a question like that you might as well go back 20 years and ask 'Who cares about 3D graphics?'
Second, Why do nVidia need DX11 hardware right now? Windows 7 is the only software that is capable to use it and that is not even released yet (officially, not counting RC and BETA) No games are going to be developed fully for a long time to come. DiRT2 is only going to use slight graphic enhancements, thats all.
 
@leon2006 Way to go moron. PhysX =/= Physics.

Physics... you know, its the reason you have a computer, a car, pretty much explains how everything works. If you don't believe in Physics, then you probably have an unnatural affinity towards the divine and thats no way to lead your life, always deferring to some unseeable spectre.
 
[citation][nom]chainsaw667[/nom]this should be illegal. when I buy a car I am not limited to just the gas the manufacturer uses, [/citation]

Actually, Yes you are... it's about the hardware mechanics, not the company. They are not banning XFX, ASUS...etc.... They are deciding the mix of mechanics. So you buy a Petrol car and try to run Diesel...'Putt, putt, putt...' dead engine!
 
thats gay! fortunately GPGPU will fix this problem good and proper!
thats until nvidia just decide to half the clock rate of the gpu if there is an ATI one present in the system.

Of course there is a real easy solution to this problem. just buy ATI!

between this and your dodgy drivers nvidia, I don't really thing YOU wanna be laying down an ultimatum. Because I know which brand I'll pick if I can only pick one!
 
[citation][nom]Matt87_50[/nom].Of course there is a real easy solution to this problem. just buy ATI!between this and your dodgy drivers nvidia, I don't really thing YOU wanna be laying down an ultimatum. Because I know which brand I'll pick if I can only pick one![/citation]
Go ahead... as ATi have no PhysX attachment yet watch your games crash to a stutter or have all the visual specials unavailable to you with every new game that is developed and optimized for PhysX either through nVidia's engine or Intel's... lmao
 
Just dont mix them. If you love PhysX so much, get two Nvidia cards. If you care about DX11 'right now' get ATI cards...

else just stick with the built in gpu and be a dork :)
 
thats the question of the hour... will future games use physx(nvidia), havok(intell), OpenCL, or some DX11 flavor... any way you cut it it should be intresting... i'm hoping for opencl or dx11 for platform Independence.
 
[citation][nom]schizofrog[/nom]Go ahead... as ATi have no PhysX attachment yet watch your games crash to a stutter or have all the visual specials unavailable to you with every new game that is developed and optimized for PhysX either through nVidia's engine or Intel's... lmao[/citation]

You're right, I should reward nvidia's anti-competitive ways... ATI don't have PhysX because PhysX is OWNED by Nvidia. The future of Physics and indeed any GPGPU software is through platform independent languages like openCL and, to a lesser extent, DX11 (hard to call it platform independent when it's windows only). It won't be long until there is a physics library written in one of these languages.

Then unless nVidia wanna share PhysX, the sdk will go the same way as the hardware did!
 
Wanna see a Physics api in future DirectX versions to kick nvidia in the balls, anyway never used PhysX because it lowers frame rate too much , and switching to ATI on 5870.
 
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