Nvidia's driver container uses 10%+ CPU cycles after exiting games.
Nvidia Driver Bug Increases CPU Usage : Read more
Nvidia Driver Bug Increases CPU Usage : Read more
They're probably collecting information such as the length of a gaming session and assorted GPU statistics during said session.What is "game session telemetry", and why would anybody other than an advertiser want that data?
Drivers don't really see marketable game data besides how long you played what game.What is "game session telemetry", and why would anybody other than an advertiser want that data?
Got 15 - 20% CPU usage from the Nvidia Container process after the driver update, and my package power went up from ~30 watts to ~50 watts on my 5600X while at 'idle' due to this bug. I'm glad I now know the cause at least. Stopping their telemetry service has fixed the issue for me, and I don't think I'll be turning that back on anytime soon (or ever, if I can help it)
I could see "what game or software every single computer is running, for exactly how long" being extremely valuable to advertisers... and others.They're probably collecting information such as the length of a gaming session and assorted GPU statistics during said session.
I suppose they could sell that data to partners to give them an insight in how their GPUs perform under real world conditions. For example, if a GPU's average temperature rises after only 3 months of 4 hours per week of usage, maybe it could need a more dust-proof cooler.
Or they could sell that data to gaming monitor manufacturers. It could be useful to know how long the screen is expected to run in HDR mode at over 60 FPS.
I don't know, just guessing.
We don't know exactly what data they collect. Driver and hardware performance data isn't personal and Nvidia does have a demonstrably legitimate reason to collect that data for driver and hardware improvement.Whether they sell it or are just using your personal data for their own purposes, I'm not comfortable with it.