Note they don't rule out shield rev2 here, as he says they serve different audiences (handheld for pure gamer). Also note your xbox360 pad already works (among others) buying this just gives longer life and a few special features. Much more palatable if they drop it to $40 or so eventually.
Also you come with your own stuff first while volumes are low. Ramping up is needed before something like Google's gamer tablet (coming NOV or so) can be announced. So while volume is low you do YOUR OWN tablet or handheld until yields etc get worked out. Tablets over 1920x1200 are stupid for anything under 13in (I'd probably say 17in, just too slow to do any gaming above this until 14nm/10nm most likely). This needs to be the standard for the next few years until chips can hack the res without choking and forcing devs to screw with every game massively to get them to work (IE turning off dozens of details etc making them nowhere near what they WANTED you to see).
NV didn't lose xbox1 or PS4, they bean counted it and decided it was a not so profitable deal and would distract from their core products to support them. IE drivers for AMD in phase3, retail 290x cards that wouldn't do their rated speed, etc etc. It also isn't making AMD tons of money either right? We have the first year of launch and AMD still losing money. NV was right and as such has better drivers (DX11 now beats all mantle games for 780ti vs. 290x - see toms article, 780ti wins BF4, Tomb Raider, Star Swarm now etc - Mantle who?), lower heat on their designs etc. I am glad they dodged the XBox1/Ps4 bullet.
Skipping consoles also allowed them to get 5yrs into android SOCS (experience) and gaming on android going (ecosystem to use your coming NVlink gpus etc on androidL w/64bit etc). Now that desktop discrete gpus are on a SOC, we will see their vision really ramp up and in the end have no need for WINTEL for a LOT of people (which is the whole point). NV's dream is to get android to the point where PC is today (just take an amped up SOC+discrete Pascal card etc and that is exactly what you have, a GREAT android gamer PC), and replace Haswell, Broadwell etc with Denver, r1, r2, r3 etc (whatever they keep calling their in house ARM64 cores from here out). All in a box with 16-32GB ram, huge HD/SSD, NVlink gpu (note the pcie part missing, NVlink replaces it), 500w psu etc etc...A PC box for all intents and purposes. Apps will follow as Cuda and serious cpu power gets over on android (you now have Cuda on android+Kepler, so one step at a time here, but getting pieces all together over time).
For anyone thinking K1 is having trouble selling, I'll remind you it was in EVERY google device at Google IO. The first 4 revs (T1-T4) were just trials to learn until you got desktop chips (and all experience, drivers, cuda, physx etc) into your soc for EASY game development across mobile/pc. I don't see a qcom/samsung answer to tegrazone, and qcom's gaming site is just replicating googleplay lists, not SPECIAL HD versions FOR snapdragons. Nothing optimized directly for them unlike TegraHD games. Some of you need to think LONGER term plans, not just today. The goal is to take a bite out of Intel's cpus, Kill DirectX and opt for OpenGL at some point and sell their own cpus+gpus into more markets for gamers. In order to grow revenue they need android as they already own 65% of pc gpu and 85% of workstation on PC. The android side comes without a windows lic, and cheaper SOCS vs. Intel $150-350 CPU's. More money can be made adding android gamers. 1.2Billion android devices sell yearly, vs. <20mil xbox1/ps4's combined. Even in the end of xbox360/ps3/wii you had ~300mil sold OVER 7-8 yrs and with most costing gamers $50-60 per game. More easy to sell to cheaper developing nations on android with no MS fee and no INTEL fee and games all under $20. See the point? As a bonus they get more of the pie (CPU, not just GPU on PC's). They will sell between 7Billion-10Billion android devices in the next 4-5yrs. Do the math
NV chose the correct path. AMD, probably not. Consoles already down >50% since launch. Just like Wiiu. Steam boxes, and mobile everything will slow them even more as we move to 20nm and we get even MORE power on android with 64bit OS and chips, stacked memory, etc. A simple die shrink of K1 Denver in Q1 would allow 3ghz or more which would allow them to completely blow by xbox360/ps3 (and other tech surrounding it advancing too, stacked memory etc) and cheap games help lessen the need for xbox1/ps4 even more. Hard to justify a purchase of those for all but the most affluent or hard core console lovers going forward.
I really hope the shield 2 is coming though, with 4GB etc in the 2nd spec sheet that floated, which clearly is the handheld as it's completely different specs than the tablet. He didn't rule it out above, more confirmed IMHO by saying the address different markets.