cryoburner
Judicious
Olle P :
Regarding the "new features", DLSS and RTF, DLSS is known to at least have a positive impact on performance. The question is only if it's up like 10% or 100%...
Yep, I'm aware of DLSS likely having a positive impact on performance at a given quality level, and was simply referring to the overall performance impact of the various new technologies, whether positive or negative. We can't accurately assess the gains or losses from enabling either of these features still, since there are no proper comparisons available. Logically, I would think that if DLSS performed really well, Nvidia would have made sure that there were games available with the feature in time for reviews. The fact that there are not, leaves one to assume that either the feature doesn't perform quite as well as Nvidia would like people to think, or it has bugs or other issues. From what I've heard, these cards may have been delayed from their previously planned launch by a month or more, so particularly if that's true, then there's little reason why the feature shouldn't be available already. These new additions are the only things that could possibly make the new generation of cards worth paying more for, yet they are still completely unavailable.
Olle P :
2. You'll need two previous generation cards in SLI to match an RTX 2080 Ti, and then it's still on a per game basis. Not that clear cut which is cheaper.
True, though again, either option is priced well out of range for nearly everyone shopping for a gaming graphics card, so it's not really relevant to most. It might be something worth getting excited about for the fraction of a percent of people in the market for such a card, but for everyone else it doesn't really matter. One could even argue the same about the current pricing of the 2080 as well, though there might be a few more people willing to stretch their budgets in that case.
Olle P :
3. The actual pricing for OEM versions of RTX 2080 vs GTX 1080Ti is fluctuating, so it's not clear cut which is the best option today.
At least at online retailers in the US, RTX 2080s currently cost around $100-$150 more than a number of 1080 Tis. Nearly all of the 2080 partner cards cost more than the Founder's Edition at launch, aside from one that costs just $10 less. And these are priced upward of $800, again placing them well above what the vast majority of people are willing to spend on a gaming card.
Olle P :
4. The lower speced cards aren't even out yet, so there's no way to tell what they cost or how they perform.
We can make some educated guesses though. There's no way that a GTX 1070 will perform anywhere close to a 1080 Ti in most games, since that's right where the 2080's performance falls. So, I suspect that it will only be a bit faster than a 1080 in cases where DLSS/RTX isn't being utilized. And Nvidia already announced that the Founder's Edition of that card will be $600, and if the partner cards follow a similar trend as with the 2080 launch, they might cost even more. Meanwhile, it's currently possible to buy a new 1080 Ti for as little as $650, or some 1080s for under $450. That means you'll likely be paying over 30% more for DLSS and raytracing. RTX and DLSS might end up being great additions that help justify the substantial price increases, but as of now they don't really do anything.
As for the 2060, that involves a lot more speculation, but if the 2070 doesn't offer much more than 1080-like performance for around $600, we can safely assume that the 2060 will be quite a bit less powerful than that. As an absolute best case scenario, I wouldn't expect more than 1070 Ti performance, though closer to 1070 performance is probably a lot more likely, and RTX/DLSS probably won't be present unless they significantly raise prices over the 1060.