somebodyspecial
Honorable
DiaSin :
bluestar2k11 :
"When my games can be played on Linux without the use of Wine I might give it a try"
That's likely never going to happen. Most developers have moved on from their published titles, some might go back and make it linux compatible, but most won't, unless you know how to re-code a game without the source, or even with it, you'll likely always have to use Wine for most windows games, depending on how old your library runs and what it consists of. (Or dual boot at the least.)
This might however give developers a push to move to linux in the future and make their games compatible.
That's likely never going to happen. Most developers have moved on from their published titles, some might go back and make it linux compatible, but most won't, unless you know how to re-code a game without the source, or even with it, you'll likely always have to use Wine for most windows games, depending on how old your library runs and what it consists of. (Or dual boot at the least.)
This might however give developers a push to move to linux in the future and make their games compatible.
We aren't talking about the devs going back and re-coding the games. We are talking about wanting some kind of API to come out capable of running DirectX based games without requiring a windows OS. I will not use SteamOS unless they manage to do that, because it would lock me out of at least 130 of my 160+ games.
I'm sure they'll work on converting (recoding) the most popular titles (and many already run dx or opengl, like unreal type stuff where you can run under either, even my old wizardry games did this), but just making Half-Life 3 exclusive to steamos will add tons of users for it. Valve doesn't have to make much for a while off getting us over to steamOS, they just have to break even while expanding the base big time.
This running all your windows games isn't needed anyway...Their answer is DUAL BOOT. This is not complicated and gives you all your windows games. The future isn't windows, it's OPEN (as in OpenGL, WebGL, HTML5, Java) where you make a game ONCE and do simple porting for everywhere else. Like porting Unreal3 engine to firefox in 4 days...LOL. I think they used Java/Ajax or something. But it runs great on anything that runs firefox. This type of stuff is the future.