bit_user :
kyotokid :
So there would need to be a GTX card based on the GP104 processor then as that has 8 memory channels.
Well, why would consumers need more than 12 GB? For professional/enterprise users, Nvidia offers the P6000 with 24 GB. So, you can get more memory if you're willing to pay for it. If Titan Xp had 24 GB, it would only eat away at the market share of the P6000.
...many of us are rendering with Iray which in one case has been integrated in an enthusiast's level 3D programme (Daz3D's Pro Studio). Big scenes with lots of polys, textures, and effects eat up VRAM like it was sack of Lay's Potato Crisps. If a scene file exceeds a card's VRAM it dumps to much slower CPU mode and that 700$ - 1,200$ GPU card becomes a boat anchor. Most people in this sector do not have the funds to purchase a Quadro P5000 much less a Quadro P6000.
bit_user :
kyotokid :
Though I thought it interesting that didn't seem to be the case when both the Maxwell Titan X and M6000 had 12 GB.
I don't follow your point. Please explain.
...they doubled the VRAM of the M6000 without upping the price one cent. However when the GTX 980 Ti came out with an extra 2 GB VRAM the price increased by almost 200$. Same in the case of the 1080 Ti which boosted VRAM by 3 GB over the standard 1080. Pro studios usually have a lot more in the way of financial resources than us enthusiasts do yet they have been allowed to continue to pay the same price in spite of all the performance increases over the last five years (and can write the cost off as a business expense which we cannot do, basically we are paying more while they don't have to).