Oculus Rift Won't Arrive Until 2015

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John Wittenberg

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"The Oculus VR rep says that this model is tethered to a giant server… for now. The company is looking to scale all that hardware down into units that can be sold to consumers, businesses and so on. Perhaps this is why we won't see the Oculus Rift in 2014; the company wants a photorealistic experience when customers strap on the headset for the first time."

I can get behind this.Granted, I carry no weight in the VR work (pun intended), but I like the attitude of releasing a good product.
 

karmazyn

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"The Oculus VR rep says that this model is tethered to a giant server… for now. The company is looking to scale all that hardware down into units that can be sold to consumers, businesses and so on. Perhaps this is why we won't see the Oculus Rift in 2014; the company wants a photorealistic experience when customers strap on the headset for the first time."

I can get behind this.Granted, I carry no weight in the VR work (pun intended), but I like the attitude of releasing a good product.

Sure but I don't think that they are talking about consumer product. If it needs a big ass server to run it will be prohibitively expensive. But I will still be happy with a basic version.
 

bobbyboy123

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Not true. Oculus contacted Road to VR and confirmed this story is false and did not disclose any final information about ship date of CV1. This information is inaccurate.
 

karmazyn

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Facebook sellout, could never arrive ever and I wouldn't care.

Being a sellout means that you are willing to sacrifice the quality of your product for higher profit. Somehow I don't see that happening here. If anything, the Rift should get a bit faster release thanks to all that cash that Facebook has.
 

the_crippler

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Not true. Oculus contacted Road to VR and confirmed this story is false and did not disclose any final information about ship date of CV1. This information is inaccurate.

Seemed waaaaaaaay too good to be true. Thanks for saving me the legwork on this one.

 

Colin Harvey

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This information is completly incorrect. The reason Valve used a room had nothing to do with needing a huge server but that they placed IR panels on the wall so the VR setup tracked your entire body instead of just your head. The walls were covered with what looks like QR codes which are used to help orient the position of the body in the room. you could walk around kneel and see your hands in the vr. The idea of needing a gigantic server for compute for this is ridiculous this isn't the 1940's
 

Achoo22

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"The company is looking to scale all that hardware down into units that can be sold to consumers, businesses and so on."

And, in accordance with Oculus' modus operandi, the next step is to announce plans to bring the tech to users worldwide with a retail price of just $200 (release date not given). Then, the press will praise Oculus' server-shrink tech. as absolutely revolutionary, and it will be licensed by Google for 2 trillion dollars. Meanwhile, Sony is the only company with a retail VR product and Oculus' "revolutionary" VR headset is aborted in the development stage after protracted stagnation.
 

somebodyspecial

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Probably running a 20nm sample chip which would easily get the 50% they're talking about. I'm guessing they are just wanting to use a shrunk chip which is worth waiting for as it gives them so much more power to play with, not to mention if it's NV it's got every feature of desktops in the gpu. That makes easy ports to this possible which it will need to get many of us to purchase. I won't buy one for a game library that is in the single digits. They need the easy path to large numbers of compatible games to draw enough buyers. You don't want them to sit in houses collecting dust.
 

spectrewind

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Not true. Oculus contacted Road to VR and confirmed this story is false and did not disclose any final information about ship date of CV1. This information is inaccurate.

As much as I like to rip apart THG articles... Accuracy must be cited.

Do you care to cite your source? You don't get to say "not true" & "this information is inaccurate" without linking back to evidence supporting your claim. Otherwise, you're just another troll whose acct should closed.
 

Ericshelpdesk

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Not true. Oculus contacted Road to VR and confirmed this story is false and did not disclose any final information about ship date of CV1. This information is inaccurate.

As much as I like to rip apart THG articles... Accuracy must be cited.

Do you care to cite your source? You don't get to say "not true" & "this information is inaccurate" without linking back to evidence supporting your claim. Otherwise, you're just another troll whose acct should closed.

http://i.imgur.com/lzZGPEq.png
That bit of evidence should cover his reasoned accurate response.
 
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