[citation][nom]gamerk316[/nom]This makes sense if the next gen consoles are also DX11 based..------------1: The 360 is hte only non-Winodws environment to even have a DX layer.2: No major release for the 360 uses the DX API for 3d graphics, because of speed concerns. [Remember that whole "DX is too slow" spat AMD had? This is where that came from].3: Even the PS3, which has an OGL ES layer, is coded at a lower level via libgcm, which unlike its OGL implementation, allows direct access to the RSX framebuffer, greatly speeding certain applications.So please, stop this whole "Consoles use DX" nonesense. Its never been true, but its been repeated enough where everyone thinks it is.[/citation]
Oh yeah, LOL. DirectX is not the problem and you should know it. Obviously the frame buffer can be accessed directly, via OpenGL and DirectX functionality on PS3 and X360 respectively as you have said for example what is happening with PS3 which uses libgcm, a library based on OpenGLES and adapted to the particularities of the console the same way OpenGL on PC is adapted to NVIDIA and AMD particularities.
If AMD said [http://games.slashdot.org/story/11/03/19/0538208/DirectX-Getting-In-the-Way-of-PC-Game-Graphics-Says-AMD] that DX is getting on the way, they had a good point on that, but not because DX is bloatware but because developers are lazy to do proper imports. Ha, try then to convince developers to use OpenGL extensions or make their own ones. Or do a proper use of multithreading. Or program well done 64bit versions of their games.
Bloatware is XNA which is an additional layer on top of the DirectX Xbox360 layer.
If you want to be credible, you can say computers have 10-20% less profitable power from the same hardware or that consoles get 1.1-1.2x the PC performance from same hardware, at most. And that's with todays bad optimisation with 32 bit games running on 64 bit operative systems with the Windows on Windows layer plus a bunch other functionality and peripherals. Heck, I can multitask while gaming LOL. Let agme running, go to browser, use instant messaging or have a P2P client. Everything is lighter than an antivirus.