Overwatch tearing - Time for upgrade PC?

djb0646

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Aug 21, 2013
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My current desktop was build 3 yrs ago with gtx770 and i5-4670. It supposed to be able to handle Overwatch in high setting or ultra setting smoothly.

But recently it start to get screen tearing, and vsync could solve the tearing issue but it increases the operation lag. Even with out tearing, the game doesn't seem to be 100% smooth all the time.

I wonder if it means my PC is old enough to upgrade? Should I upgrade my monitor or graphic card? I have heard some suggestion on buying a 144hz monitors or upgrade to gtx1070, are they a right solution for this game?


Here is my current build:
https://pcpartpicker.com/list/4gR9GX


Thanks for any advice :)

 
Your build looks great and as much as Overwatch recommended system requirements are concerned (listed below), this game should fly in your rig:
CPU: Intel Core i5 or AMD Phenom II X3, 2.8 GHz
RAM: 6 GB
OS: Windows Vista/7/ 8/10 64-bit (latest Service Pack)
Video Card: Nvidia GeForce GTX 660 or ATI Radeon HD 7950
Free Disk Space: 30 GB

So, absolutely no upgrade is necessary to play this game.
Regarding the screen tearing, what Nividia drivers are you using? Overwatch recommends 368.22 WHQL drivers or above. Try getting the latest drivers and see if the problem persists.
Please note, Overwatch has some issues with V-sync turned on and I too faced the same. The input lag created with v-sync, has been universal for players (as you can see from the thread below):
https://www.reddit.com/r/Overwatch/comments/4kqntj/to_vsynctriplebuffer_or_not_to_vsync/
 


I update my Nvidia driver about monthly and just did it again with driver version 378.66 after the tearing issue. Reinstall the driver or geforce experience doesn't solve the problem.







 


Its capped by monitor 60hz, but I think I saw number higher than that maybe 70ish when I turned off the FPS limit.
 


Not quite. Tearing is a result of the GPU and Display not being in sync. It has nothing to do with what is better. If V-sync or similar tech is not used, you get tearing. No exceptions in gaming (on the desktop there are some built in V-sync features).

Fast or slow GPU, fast or slow Display has nothing to do with tearing. It simple happens any time V-sync or similar tech isn't used. Higher refresh rates does show less tearing. It won't remove it, but it does significantly reduce how long they show up.
 


This is true. If you have a 60hz monitor a good solution since your rig can handle it and you don't want to use Vsync is to cap your video card at 60 fps you can usually do this in game or there is a tool for Nvidia to do this. I can't recall this tool I have it at home and can reply later.
 


Is that means the only solution is turn on v-sync?