Marcus52 :
Not at all done with reading the article(s), which I think are fantastic at least in concept and expect will be excellently executed, but I just have to comment on the word "performance" meaning pretty much "frame rate".
Just say frame rate. You correctly pointed out that one person's performance criteria may not the same as another person's, stating why there are good reasons for people to have different criteria, and then turn around and destroy the acknowledgement by using the all-encompassing word "performance" when only the frame rate is being considered.
Performance and frame rate are not synonymous, please stop speaking as though they are.
I see where you’re coming from Marcus, but would argue for the purpose of this series the two are synonymous. We are specifically looking at graphics cards and processors, trying to seek balance and eliminate “bottlenecks” from either. Game benchmarking isn’t perfect by any means, but framerates are the obvious and accepted measurement of performance used for such a comparison.
Sure, PC gamers know there are numerous other aspects of a PC’s performance that could still adversely impact the gaming experience; server lag and pings in online games, too little RAM causing HDD thrashing, slow HDD or fragmented game files, loading time, bloated OS environment, background tasks, driver or software issues/conflicts, game bugs, etc. Individuals will vary in this area also as to tolerance of what’s acceptable. But these are outside the scope of comparison here, and for the most part eliminated from the test using 4+ GB RAM, same HDD, clean OS images tweaked for gaming performance, no online gaming, same drivers, software versions, no brand new games or demos, etc.