It does also prove the point though that in GPU bound games, none of these offerings really are a bottleneck (except the A4 which doesn't even belong here). Reality is though that most games out at this point are still not really optimized for multithreading. Games take years to develop, so that isn't too surprising. When some of these engines were first started, quad cores weren't even out. More games in the future should be using multi cores.
[citation][nom]greghome[/nom]You guys have got to stop looking at AMD's A-series CPUs as mere CPUs,you can't recommend them on a CPU-only basis....They were built to have discrete graphics on die, which means you have to recommend them on a system performance/price basis.[/citation]
What disappoints me is actually the weak overclocks I've seen so far on the unlocked Llano. 3.6 vs 4.0 on the 955 mainly accounts for the .3 difference between them, but considering it's a lower TDP part, I'd think that Llano could be pushed a bit further than Phenom IIs. Anyway, the Llanos are brought into this because they're the only Stars based chips on a process similiar to SB chips, meaning they can actually compete on a wattage basis. Bulldozer was supposed to be the 32nm CPU part, but...well that didn't turn out as expected. It's pretty clear though that Llano performs as well as an Athlon II using less energy, so they could have likely had the same results from a Phenom II on a 32nm process.
Anyway, Ivy isn't going to be a major improvement in CPU performance, it's a wattage reduction/better IGP upgrade. Piledriver has a lot of room for improvement, so hopefully they manage to fix everything wrong so far and get a solution that runs well. If AMD drops out of the market, we won't be discussing sub 200 processors much longer.