PIPELINES

mihirpatel12

Distinguished
Feb 18, 2011
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what are this "PIPELINES" in graphics cards ?
and how do this affects the graphics card performance ?
i want detailed information about "PIPELINES"
 
Pipelines is old tech. A bad but easy to understand example would be pixel pipelines. Each pixel on the screen needs to be drawn as either red, blue, or green. If you have only one pixel pipeline, you can only shade one pixel per clock cycle. By adding extra pipelines you can color the screen faster.

None of this matters since DX10 has come about. We use a unified shader architecture (USA) which can do all that and more. This allows us to do a lot more.