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Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)
Mean_Chlorine wrote:
> Thusly tonij67@hotmail.com Spake Unto All:
>
>> What a fantastic game, I can't believe I waited this long to play it.
>> Probably the most absorbing and creative storyline I have ever seen.
>
> And it's got great replayability value. Unless you were playing
> walkthrough in hand, I can pretty much guarantee you've missed 1/2 of
> the content. And at least four endings.
On the strength of the recent threads, I'm replaying it for about the 6th
time. I'm only just up to the Buried Village, and I'm still finding things I
missed previously (the Dread Lim-Lim scene with the trainee wizards in the
Alley of Dangerous Angles, for instance - I'd missed that building on
previous plays).
> I'm of course officially a PS:T fanboi, but I don't know any rpg with
> as much replayability as PS:T.
> The third time through I used a walkthrough, and uncovered TONS of
> stuff I'd not seen my first two passes.
>
> But it's never as great as the first time. I remember the nasty shock
> at my first arrival at Fortress of Regrets, and the righteous ire: so
> help me, the guy who'd done this was going DOWN, if it was the last
> thing I did!
>
> Which it, as it turned out, was.
That's what I love about this game - its ability to evoke really heartfelt
emotional responses even though you know it's 'only' a game. There's only a
handful of others that even come close in that respect (System Shock springs
to mind - single best game at making me take the villain really personally).
--
Mark.
Mean_Chlorine wrote:
> Thusly tonij67@hotmail.com Spake Unto All:
>
>> What a fantastic game, I can't believe I waited this long to play it.
>> Probably the most absorbing and creative storyline I have ever seen.
>
> And it's got great replayability value. Unless you were playing
> walkthrough in hand, I can pretty much guarantee you've missed 1/2 of
> the content. And at least four endings.
On the strength of the recent threads, I'm replaying it for about the 6th
time. I'm only just up to the Buried Village, and I'm still finding things I
missed previously (the Dread Lim-Lim scene with the trainee wizards in the
Alley of Dangerous Angles, for instance - I'd missed that building on
previous plays).
> I'm of course officially a PS:T fanboi, but I don't know any rpg with
> as much replayability as PS:T.
> The third time through I used a walkthrough, and uncovered TONS of
> stuff I'd not seen my first two passes.
>
> But it's never as great as the first time. I remember the nasty shock
> at my first arrival at Fortress of Regrets, and the righteous ire: so
> help me, the guy who'd done this was going DOWN, if it was the last
> thing I did!
>
> Which it, as it turned out, was.
That's what I love about this game - its ability to evoke really heartfelt
emotional responses even though you know it's 'only' a game. There's only a
handful of others that even come close in that respect (System Shock springs
to mind - single best game at making me take the villain really personally).
--
Mark.