WoW has some story quests in it that force you to unknowingly do bad things. I HATED those quests, they made me mad, and once I ran through them the first time and found out what they were about, I never ran a character through them again.
There are other quests in which the player character's emotions are controlled by the game, not the player. These things also tick me off. My character isn't YOUR idea of who it is, it's MY idea of who it is. This is one of the reasons I say WoW is not an "MMORPG"; the devs have no clue what "RP" is. MMOG, yes, good one, yes, MMORPG - no.
Yeah, what I really want is Blizzard to try to - what, teach some kind of Eastern philosophy religion? Not. (I've always thought it was the height of hypocrisy for these monks to claim to be non-violent and be masters of violence. "It's wrong for me to kick your face into submission, but I'm going to train most of my life so I can do it. Oh, I'll feel bad when I do, so that makes me superior to you not only because I've mastered control over my body enough to kick your face in, but I'm enlightened enough to feel bad about it."
This is one of the reasons MoP's announcement was such a let-down; I could see this coming.
Then, to top it off, they talk about the Horde and Alliance getting back to their "true hatred" of each other. This makes me truly mad, and there are millions of people that feel the same way I do. Okay, you have this (stupid and unnecessary) conflict to support PvP, we'll live with it, but don't make my character as one that hates the "opposite" faction because you want to uphold PvP content in a dull and un-inspiring way!
I took some time off playing WoW, remembered the things I enjoyed despite what I don't like, and re-started a subscription on one of my accounts. I've been enjoying playing again. However, this kind of talk once again takes the wind out of my sails.
It doesn't just effect my view of WoW and desire to play it, either; frankly, I can't see much reason to want to play Blizzard's next MMOG either. Same devs, same philosophy.
Games, MMOGs in particular, are always a mix of good and bad, what I want with what I don't want (or is just plain broken). WoW has been a shining example of that for me - and it's "pluses" have outweighed the "minuses" for me for quite awhile, but it's getting harder and harder to say that. I see the writing on the wall, and it's turning into a neon glare so bright that I am having trouble ignoring it.