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Archived from groups: alt.games.tombraider (More info?)
"Miowarra Tomokatu" <not@thistime.net> wrote in message
news:vl9t9151bd5t50cggh0qm6m4kpr3ik58ki@4ax.com...
> While taking a short break from the daily grind of enslavement and
> world domination, Gary Mitchell mentioned
>
> >Lisa Smith wrote:
> >>
> >> "Dani" <noone@nowhere.com> wrote in message
> >> news:OK3ne.6$fp6.0@twister.nyroc.rr.com...
> >> > Oooh ooh!
> >> >
> >> > I want Area 51 and Oddworld, too.
> >> >
> >> > Are they any good?
> >> >
> >> > My hubby and I usually ask other people about the games before we go
and
> >> buy
> >> > them ourselves. I haven't read any reviews on either game, but am
anxious
> >> to
> >> > see how they play.
> >> >
> >> > Dani
> >>
> >> Odd World: SW is excellent, Area 51 is good but not Halo good. Of
course,
> >> Halo is pretty hard to beat......;0)
> >>
> >> Lisa aka Pagemaster
> >
> >As I read all these comments about other games, it occurs to
> >me that most of the time we aren't really telling each other
> >very much. If one person likes game X, that's great, but how
> >do others know they'll like it?
> >
> > -- G
>
> The way to get around THAT problem is to discuss between ourselves a
> system of categories (graphics, good writing, cool actions available
> etc etc etc ) and then post regularly a blank review form for anybody
> to fill out for a particular game. Collect a bunch of responses for
> each game reviewed and average out the scoring system.
>
No, no...I really dislike scoring systems.
You simply can't explain why a game is good, or not, or inbetween with a
number. It can't be done.
They work if the game's on sale, and you just want a quick glance to see if
it's worth buying or not...but if you really want to know whether a game is
going to interest you, well, IMHO you clearly need a review - and reviews
don't have to be overly long.
> Now, ISTR that there are various gaming sites that already DO that for
> us, so how about we discuss the rating systems THEY use and refer each
> other there?
> .
> .
> "When in danger or in doubt,
> Run in circles, scream and shout"
> .
> It's not just a management tool,
> It's a philosophy for living!!
> .
"Miowarra Tomokatu" <not@thistime.net> wrote in message
news:vl9t9151bd5t50cggh0qm6m4kpr3ik58ki@4ax.com...
> While taking a short break from the daily grind of enslavement and
> world domination, Gary Mitchell mentioned
>
> >Lisa Smith wrote:
> >>
> >> "Dani" <noone@nowhere.com> wrote in message
> >> news:OK3ne.6$fp6.0@twister.nyroc.rr.com...
> >> > Oooh ooh!
> >> >
> >> > I want Area 51 and Oddworld, too.
> >> >
> >> > Are they any good?
> >> >
> >> > My hubby and I usually ask other people about the games before we go
and
> >> buy
> >> > them ourselves. I haven't read any reviews on either game, but am
anxious
> >> to
> >> > see how they play.
> >> >
> >> > Dani
> >>
> >> Odd World: SW is excellent, Area 51 is good but not Halo good. Of
course,
> >> Halo is pretty hard to beat......;0)
> >>
> >> Lisa aka Pagemaster
> >
> >As I read all these comments about other games, it occurs to
> >me that most of the time we aren't really telling each other
> >very much. If one person likes game X, that's great, but how
> >do others know they'll like it?
> >
> > -- G
>
> The way to get around THAT problem is to discuss between ourselves a
> system of categories (graphics, good writing, cool actions available
> etc etc etc ) and then post regularly a blank review form for anybody
> to fill out for a particular game. Collect a bunch of responses for
> each game reviewed and average out the scoring system.
>
No, no...I really dislike scoring systems.
You simply can't explain why a game is good, or not, or inbetween with a
number. It can't be done.
They work if the game's on sale, and you just want a quick glance to see if
it's worth buying or not...but if you really want to know whether a game is
going to interest you, well, IMHO you clearly need a review - and reviews
don't have to be overly long.
> Now, ISTR that there are various gaming sites that already DO that for
> us, so how about we discuss the rating systems THEY use and refer each
> other there?
> .
> .
> "When in danger or in doubt,
> Run in circles, scream and shout"
> .
> It's not just a management tool,
> It's a philosophy for living!!
> .