PS3 emulator?

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...for the same reason people want emulators of any other platform?
 


Could you specify which titles an i7 and GTX 780 Ti would struggle to emulate I would like to actually put that to the test and see for myself. I am not saying that what you're saying isn't true. I am however more curious than anything. I would like to see how hard it pushes a system. Would Onimusha Warlords count as one of those titles difficult to emulate?
 


I totally agree! This is the main reason I switched to PC gaming because I realized the majority of titles I play already have a PC port. As for exclusives I am finding myself hard pressed to let go of Ratchet and Clank for playstation LOL! Otherwise what I may miss most is the playstation move the PS3 has. Seems it didn't do well enough to become popular among users so I don't think the PS4 will get a new move with a mic built in like Sony originally promised. Which is a huge bummer considering I found it FUN AS HECK to play titles like Time Crisis and House of the Dead at home with all my friends! Totally can arcade a house with those! Oh and archery and gladiators from Sport Champions 1, 2 & 3 that is fun too!

Anyhow yea more and more devs are releasing PC ports more now than ever because PC gaming sells by far more than console gaming according to a review my cousin sent me (console gaming freak btw) earlier this year. Just think if only say 10 million PS4's sold thats 10 millions users on the (most children who's parents wont drop the cash on a gaming pc for) playstation network. This is not including Origin, Uplay, Blizzard, etc, etc. Just Steam itself has 100 million users, enough said! Even Sony doubled those numbers they would still only be a fraction of Steam users...:bounce:
 


Kinda hard, since we don't have a stable PS3 emulator yet. Looking at something somewhat weaker though, there's plenty of games PCSX2 (PS2) and Dolphin (Gamecube/Wii) have trouble with. The most famous example is probably LoZ:TP for the Gamecube; Hyrule Field runs like crap because of the way the game is coded, to the point where a special hack is needed to get any decent performance out of it. Another example is the accuracy core of BSNES (now Higan), which can cripple even modern PCs, and that's the SNES for crying out loud. Many N64 games struggle on every emulator, but that isn't saying much given the difficulties of N64 emulation.
 
I see well considering that I may try to see how Onimusha Warlords play out. I am into a prticular set of games hopefully none of which have too many issues playing on an emu. It's like you said though over time those old consoles end up selling for nickels and dimes so getting one over time shouldn't be an issue.

I still have my PS2, N64, Dreamcast, PS3 (fully reverse compatible), NES, SNES and the Genesis. I have an Xbox but near every game on the xbox world that I play has either a pc port or isn't exclusive so I am not caring much for holding onto the console for too much longer. Oh and a Wii and PSP too.
 



3.2 GHz Cell Broadband Engine with 1 PPE & 7 SPEs (total speed is only 3.2 GHz run across 8(7 physical) cell processors which would be 457 MHz each one) hmmm lets see we have i5 &i7 intel processors of up to 3.2GHz dual and Quad cores.. yup possible to emulate with that.

Memory
256 MB system and 256 MB video (most pc's and gaming laptops have at least 8 to 16GB of ram even the dedicated memory of most video cards can cover this easily.) yup possible on todays hardware.

Storage
2.5-inch SATA hard drive
(20 GB, 40 GB, 60 GB, 80 GB, 120 GB, 160 GB, 250 GB, 320 GB or 500 GB included) (upgradeable) standard tech used in all pcs and laptops with ssd drives in them. again possible with todays hardware.

Display
Video output formats[show](usually hdmi) yup we got that today.

Graphics
550 MHz NVIDIA/SCEI RSX 'Reality Synthesizer' ( high end NVidia or Radeon cards easily cover this end.) yup possible with todays technology too.

Conclusion...all of you who say its not possible just don't know how to code, have no idea what your talking about. PS2 supposed emulator comparison was yes a long time coming because of limits of the technology at that time, we have moved up in the world of computer science by leaps and bounds since then in design and fabrication of computer cpu, hard drive and graphic chip design not to mention memory speeds to compensate for the hardware that is put out by console games systems manufactures of today. PS2's coding was also tightly locked up for a long time by Sony in order to protect their profits. PS3 has barely been out for 8 years so stop saying light years away when its been a lot longer coming to an emulator than the PS2 emulator took is because yes the pc hardware needed to catch up to the software. Software side is difficult but not impossible to decode and figure out a way to emulate, the hardware end of things is more of matching the tech to the software requirements for hardware. I've played the PS3 Emulator with both official and ISO blu-ray's both work fine. enough said!
 


Uhh..no. For one, EACH SPE runs at 3.2 GHz; you don't divide by 7.

The maximum throughput of the Cell is approximately 240 GFLOPS, which is almost DOUBLE what i7's can currently do.

You ignore memory locking constraints. You ignore the fact you need to emulate a BSD derived OS on Windows. You ignore all the low level coding, especially the libgcm library, you can't accurately emulate using Direct X. You ignore deadlock concerns and memory management concerns.

And so on. If you don't have a clue, please SHUT UP.
 


We would all like to know what PS3 emu you used that worked and maybe see a video in the making of the emu running just fine. Not that you're lying but it's like trying to prove someone innocent until proven guilty kind of a deal! Some hardcore evidence would be nice. Talk is about all anyone does on here and quite frankly I don't think anyone really cares what anyone has to say. At the end of the day "all that matters" is the evidence. If you cannot prove it preferably on video not screenshots (as they prove nothing) with your system running a physical game (i.e. disc) just for that extra touch of "no BS" we would all be happy to see it.

I for one would be ecstatic to see something concrete rather than hearing the back and forth nonsense of the world. A wise Marine once told me you can say anything you want but it doesn't mean anything because everyone will believe what ever they choose to believe. If you can show them something in black & white (i.e. paper) "in your case a video of you putting a game in your optical drive and loading the PS3 emu and playing the game" then nobody can say diddly and they have to accept they are wrong! So please if this is true I would surely like to see it happen so this thread can be put to rest like a bad omen!
:bounce:
 
Anyone claiming emulated PS2 games still have framerate issues on any computer, go kill yourselves.

My old laptop, i5-3320M (2.60GHz) 3MB, 8GB Ram and GT650M runs almost any game on full 60FPS. If i disable framelimiter it got up to 180FPS, the games would play in a sped up form instead of a screen's actual fps rate. The only game that I never got it to full 60FPS was Shadow of the Colossus, which runned at around 20 to 30 FPS.

My new computer, i7-4790k, 16GB Ram and GTX970, will run Shadow of the Colossus perfectly well. I tested it with the frame limiter off and it goes at 140 FPS max, and around 80 on certain parts.

PCSX2 0.9.8 was the one that started to be stable for me.
1.2.1 is the one I use now.

I never used speedhacks and EE and VU cydes are always on 0.

Reason most of those get such low FPS is because they screw with the settings, some which are said to speed up some games even by the PCSX2 devs, but actually could slow them down. Before screwing with the settings, try the emulator with the options it has by default. Then there's the Gsdx plugin... you choose the wrong one and it won't work properly no matter what you change in the settings.

C'mon, gimme a challenge, title me a PS2 game you think cannot run at a normal full FPS rate in the emulator. I'll report right back after testing it.
 


The real question here was about PS3 emu stability or even stable existance that is. I am not doubting you can run PS2 emu just fine although since you offered could you please check Bloody Roar 4 just for a sanity check. It's a high speed fighting game with some pretty darn good graphics for a PS2 title.

Anyhow yea the big time argument is all about the PS3 emu buddy if you could find and get one going and play something like say hmmm...Ratchet and Clank Future: Tools of Destruction, then we're talkin! Otherwise I am not surprised you played PS2 emu's that well with a modern PC today. I just would like to see a successful PS3 emu if you know of one please inform us.
:bounce:
 
I donno where this thread went to, just read the title and wanted to say to you guys that right now I'm playing God Of War 3 with PS3 Emulator,
and there's no problem so far,
saw a video somewhere and went for it to see if it was for real, yeah it was, just like PCSX2 not all the games are supported, just the famous ones
GTA5 is also there but the problem is, with my current rig, after play ACU, Far Cry4, DA inquisition and many other recent games in good condition, those emulated games are somehow low in graphic and quality
 


Tried Bloody Roar 4, fun game :) yeah, 105fps minimum, so yeah framelimiter on and you get full 60 or 50 for PAL. The game doesn't look demanding. If you know or think of anything more demanding than Zone of Enders, Shadow of the Colossus or MGS 3 then title me 😀

As for the PS3 emulator. rpcs3 is real, it plays some 2D games so far. You can go to the website and check their progress

RPCS3 is the only emulator I know (It does not yet play any of the "usual" games a PS3 would have, it'll run but all you get is a black screen or as far as Language selection screen or something)... Anything else out there is either hidden from my knowledge or are fakes, such as PSeMu3.




Instead of saying you got a full working PS3 emulator, how about you tell us what emulator is it!? How much are you getting paid to advertise PSeMu3?
 


Hey Nitr. thanks for checking that out I plan to give it a try next because I still have BR4 LOL! Also I I may consider trying out the remake of the first Ratchet and Clank titles "Ratchet and Clank collections" and see what happens. On top of the fact that I have a remake the old God of War's in my God of War Saga so this will be a good test. Maybe I will even search for an Onimusha collections and give that a try since those were Capcoms 4th most popular franchise I would love to play it again! Thanks again!
:bounce:
 


Some games are still REALLY tough to emulate well, and FPS does jump a few, which does show up in audio playback. Nevermind the few titles that need to run on Interpreter, which gets MAYBE 2 FPS on my OC'd 2600k. MOST run fine nowadays though. Dolphin has more oddball speed cases nowadays (LoZTP's Hyrule Field comes to mind).
 
As for the PS3 emulator. rpcs3 is real, it plays some 2D games so far. You can go to the website and check their progress

RPCS3 is the only emulator I know (It does not yet play any of the "usual" games a PS3 would have, it'll run but all you get is a black screen or as far as Language selection screen or something)... Anything else out there is either hidden from my knowledge or are fakes, such as PSeMu3.

It's in a very alpha state where they're getting the underpinnings up and running. Most stuff can't even boot because most of the functionality isn't emulated yet.

I'm amazed people still fall for PSeMu3. What they are demoing is basically just playing back an .avi file of a video capture from a real console, using that to steer you to their site, where they then make ad money. Same thing happened with DS emulators early on, and with 3DS emulators now.
 


The front runner ATM is RPCS3 I think it can run disgaea 3? and for 360 it's Xenia project.
Looks like we might be waiting a year or two for user friendly and smooth running ones though.
 

Let's clarify something, because a lot of people in this thread are clearly talking about things they don't even slightly understand. In very simple terms: from release it took PS3 emulation over 7 years to reach a stage that PS2 emu reached in 2 years.

If that isn't enough perspective, it took until 2010 until PS2 emulation started becoming realistically usable, and that is mostly due to the coding, nothing to do with PC hardware. So maybe, with generous estimates, PS3 emulation took 7 years to reach a fifth of the development progress needed toward reaching a usable product.

The PS2 was the most popular console of all time. Do you really think that people will care enough to develop PS3 emulation for the next 25+ years? There would probably be PS7s by then, if console gaming even still existed.
 


0-0 PS4 is mainstream now. Where's me emulatorrr I am getting reaallll impatient, I want to get me freakin' Last of Us
 


Get a PS4.

Emulators typically don't really take off until the original hardware is unavailable and people get nostalgic.
 
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