Could this be a bad thing for pc gameing in 4+ years down the road, with multi-platform games held back even more by consoles? remember back in 2005 when the xbox was released the hardware that it had for this time was relatively high-end. when the ps4 arrives is going to be a low-end hardware with an AMD gpu that it is equivalent to the HD7850(ok right now it is barely a mid-rage card but in 9 months from now when the ps4 will be released is going to be a low-end gpu). what do you think?
PS4 GPU specs, and comparison with other AMD GPUs:
HD7850: 1.76 TFLOPS, Engine Clock 860Mhz, 16 Compute Units (1024 Stream Processors), 64 Texture Units , 2/4GB GDDR5 with 153.6GB/s memory bandwidth
PS4 GPU: 1.84 TFLOPS, Engine Clock 800Mhz, 18 Compute Units (1154 Stream Processors), 72 Texture Units , 8GB GDDR5 with 176.0GB/s memory bandwidth (shared with CPU)
HD7870: 2.56 TFLOPS, Engine Clock 1000Mhz, 20 Compute Units (1280 Stream Processors) , 80 Texture Units , 2/4GB GDDR5 with 153.6GB/s memory bandwidth
HD7950: 3.05 TFLOPS, Engine Clock 850Mhz, 28 Compute Units (1792 Stream Processors) , 112 Texture Units , 3GB GDDR5 with 240.0GB/s memory bandwidth
HD7970: 4.10 TFLOPS, Engine Clock 1000Mhz, 32 Compute Units (2048 Stream Processors) , 128 Texture Units , 3/6GB GDDR5 with 288.0GB/s memory bandwidth
PS4 GPU specs, and comparison with other AMD GPUs:
HD7850: 1.76 TFLOPS, Engine Clock 860Mhz, 16 Compute Units (1024 Stream Processors), 64 Texture Units , 2/4GB GDDR5 with 153.6GB/s memory bandwidth
PS4 GPU: 1.84 TFLOPS, Engine Clock 800Mhz, 18 Compute Units (1154 Stream Processors), 72 Texture Units , 8GB GDDR5 with 176.0GB/s memory bandwidth (shared with CPU)
HD7870: 2.56 TFLOPS, Engine Clock 1000Mhz, 20 Compute Units (1280 Stream Processors) , 80 Texture Units , 2/4GB GDDR5 with 153.6GB/s memory bandwidth
HD7950: 3.05 TFLOPS, Engine Clock 850Mhz, 28 Compute Units (1792 Stream Processors) , 112 Texture Units , 3GB GDDR5 with 240.0GB/s memory bandwidth
HD7970: 4.10 TFLOPS, Engine Clock 1000Mhz, 32 Compute Units (2048 Stream Processors) , 128 Texture Units , 3/6GB GDDR5 with 288.0GB/s memory bandwidth