Archived from groups: alt.games.quake3 (
More info?)
"Inglo" <ioo@??.¿¿¿> wrote in message
news:gEBje.1848$kj7.1534@newssvr21.news.prodigy.com
> On 5/20/2005 11:29 PM McGrandpa brightened our day with:
>
>> "Inglo" <ioo@??.¿¿¿> wrote in message
>> news:VF0je.1301$kj7.1192@newssvr21.news.prodigy.com
>>
>>
>>> On 5/18/2005 7:18 AM Miss Understanding brightened our day with:
>>>
>>>
>>>
>>>> For those interested, the Q4 Trailer is posted as a torrent file
>>>> here -
http://w2.isohunt.com/latest.php?mode=bt
>>>>
>>>> Approx 54mb WMV file - get it ASAP while the torrent is still
>>>> highly active.
>>>>
>>>>
>>> So you play a renegade Strogg in Quake IV? Or a Strogg/Human
>>> infiltrator? It looks pretty cool, I can't put my finger on it but
>>> everything looks a little phony for some reason. It's not that
>>> plastic look that Doom 3 and Far Cry exhibit on occasion, it's more
>>> like everything has a
>>> ceramic cast to it.
>>>
>>>
>>
>> You sure you got your shaders cranked up Steve? The most realistic
>> model textures I've seen yet are in Far Cry, HL2 and Doom3. There
>> is stuff I never saw at all until I ran it on the 6800/6800GT. Don't
>> you get that going from 9800 PRo to 6800?
>> I recall there was something about CONTRAST having a huge effect on
>> the appearance of every texture running shader 2.0 or higher maps. If
>> the Contrast wasn't set in a somewhat narrower range, things do
>> look like that...kinda 'flattish' textured. Sound close? I just
>> had to balance that out in Riddick:EFBB
>> McG.
>>
>>
>>
>>
> I'm not saying I currently have any issues like that. With certain
> cards and certain drivers Doom 3 and Far Cry can look plastic. If you
> actually go so far as to mess around the with fragment programs in
> Doom 3, you can get things to look very plastic. Some of the
> character models in Q4 have a look that's akin to that yet different.
> In the nvnews.net forums, I've seen it referred to as the "Armor-All
> effect".
>
> I'm playing Riddick right now too, on the XBox. It's still very good
> (I've played the PC Demo), but it's just aliased up the yin-yang.
> Overpowered by jaggies, but it's the only game for the XBox I've got
> so far besides Halo2 that truly supports 16:9 widescreen, so that's
> nice. I'm at the beginning of "Triple Max", the third and final part
> of the
> game.
I'm getting off to a slow start. I am at the beginning of the game.