G
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Archived from groups: rec.games.pinball (More info?)
I will be picking up a Space Odyssey soon and just wanted to make sure I
understood the rules as I'm a bit confused.
Specifically, I'm trying to make sure how the spinning target affects what
playfield features are lit and what else causes the features to be lit:
(1) What lights the eject holes for double bonus (is it hitting the swinging
target when it's light is on an A, B or C space?
(2) What lights the spinner for 1,000?
(3) What causes the extra ball lane at top to light?
(4) How many bonus spaces should be awarded each time the ball travels
around the horseshoe loop?
Seems like items #1, 2 and 3 above are related to hitting the swinging
target when it is on the letter spaces and/or what lit space the swinging
target is on, but the vpinball versions I've seen and the few times I've
played this game the machines seemst o follow these rules differently
(5) Are the above somehow adjustable in the game?
Any help would be appreciated as I want to make sure that the game I'll be
getting is following the rules correctly.
I've done searches on IPDB and on the internet, but haven't found a place
where this is clearly explained (at least not that I can follow with
certainty).
- Brian
I will be picking up a Space Odyssey soon and just wanted to make sure I
understood the rules as I'm a bit confused.
Specifically, I'm trying to make sure how the spinning target affects what
playfield features are lit and what else causes the features to be lit:
(1) What lights the eject holes for double bonus (is it hitting the swinging
target when it's light is on an A, B or C space?
(2) What lights the spinner for 1,000?
(3) What causes the extra ball lane at top to light?
(4) How many bonus spaces should be awarded each time the ball travels
around the horseshoe loop?
Seems like items #1, 2 and 3 above are related to hitting the swinging
target when it is on the letter spaces and/or what lit space the swinging
target is on, but the vpinball versions I've seen and the few times I've
played this game the machines seemst o follow these rules differently
(5) Are the above somehow adjustable in the game?
Any help would be appreciated as I want to make sure that the game I'll be
getting is following the rules correctly.
I've done searches on IPDB and on the internet, but haven't found a place
where this is clearly explained (at least not that I can follow with
certainty).
- Brian