I'm confused about something...
I've been told that multiplayer mode requires more processing from the CPU than singleplayer mode due to the processor having the extra workload of computing locations and actions of all the other players on a busy map.
But if a single player mode map as an equal number of NPCs (AI), wouldn't that amount to the same thing? Wouldn't the processor have a similar workload computing their locations and actions?
I've been told that multiplayer mode requires more processing from the CPU than singleplayer mode due to the processor having the extra workload of computing locations and actions of all the other players on a busy map.
But if a single player mode map as an equal number of NPCs (AI), wouldn't that amount to the same thing? Wouldn't the processor have a similar workload computing their locations and actions?