[SOLVED] Radeon image sharpening

scallumal

Commendable
Sep 6, 2017
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Hi guys so this is just a discussion im just curious what you all think of radeon imagr sharpening because no one ever takes into consideration this feature when they buu gpus but they take dlss into consideration i understand that its not ray tracing levels but still its amazing and especially if you upscale or is it not that good im keen to think what you all think about it
 
Solution
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That's a very good feature, honestly speaking. I find it much MUCH better than DLSS as well, and other sharpening methods, including upscaling.

Radeon Image Sharpening isn’t simply a sharpening filter, since it uses a contrast adaptive sharpening or a CAS algorithm that AMD recently introduced in their FidelityFX suite. While game developers can take FidelityFX and implement that in their games as they see fit, Radeon Image Sharpening is a broad effect that doesn’t require per-game implementation.

It’s a simple switch in the Radeon Settings. ------>-This is important.

RIS is also good for sharpening up games that can are left a little soft after post-process anti-aliasing techniques like TAA. Given basically all...
That's a very good feature, honestly speaking. I find it much MUCH better than DLSS as well, and other sharpening methods, including upscaling.

Radeon Image Sharpening isn’t simply a sharpening filter, since it uses a contrast adaptive sharpening or a CAS algorithm that AMD recently introduced in their FidelityFX suite. While game developers can take FidelityFX and implement that in their games as they see fit, Radeon Image Sharpening is a broad effect that doesn’t require per-game implementation.

It’s a simple switch in the Radeon Settings. ------>-This is important.

RIS is also good for sharpening up games that can are left a little soft after post-process anti-aliasing techniques like TAA. Given basically all games these days use this sort of AA as opposed to more intensive techniques like MSAA or SSAA, combining that with sharpening can deliver an improved image.

Actually, Radeon Image Sharpening doesn’t require per-game implementation or any developer intervention, it currently only supports DirectX 12, Vulkan and DirectX 9 games. This means DirectX 11 titles are not supported. I don't think this is a big deal though.

The effect takes a look at the high contrast parts of any given scene in a game and artificially draws out more detail. AMD claims this sharpening of textures makes 1080p look close to 1440p when upscaled on a higher resolution monitor.
 
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Solution
Some example Pics comparison:

RIS OFF:

small_tomb-raider-ris-off.jpg


RIS ON:

small_tomb-raider-ris-on.jpg


237107-Radeon_Image_Sharpening_ON_Strange_Brigade_1260x400_1.jpg
:

tomb-raider-ris-crop.jpg


shadow-ris-crop.jpg


eb2c7460-144a-4f08-99cd-5c7805e0dbb7.jpg


RIS ON is on right side.

D_f0sajUwAACwRi.jpg
 
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BTW, FidelityFX suite is only available on NAVI GPUs, and previous gen cards won't support this feature, including RIS. This is a slight drawback though.
 
Some update on RIS:

AMD just released a brand new driver for its graphics cards. According to the release notes, the AMD Radeon Software Adrenalin 2019 driver 19.9.2 offers optimal performance in Borderlands 3.

Furthermore, this driver makes Radeon Sharpening available on Radeon RX 590, Radeon RX 580, Radeon RX 570, Radeon RX 480 and Radeon RX 470 series desktop graphics products. Do note, however, that Radeon Sharpening will only work on DirectX 12 and Vulkan applications.

https://www.amd.com/en/support/kb/release-notes/rn-rad-win-19-9-2

This is great news for previous RX 400/500 series owners.
 
Yeah, even I was thinking the same. No VEGA support ? It looks like you might be correct though. VEGA is going end up just like Fury X.