Radeon wont finish 3dmark

TWC

Distinguished
Jun 12, 2001
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Can someone explain to me why my radeon 32mb pci cant complete the 3dmark 2000 benchmark, everytime it gets to the 64 mb texture rendering speed test i get a "could not initiate your 3d accellerater, out of video memory error." It barely gets through the 32mb test. The voodoo 4 I replaced with this card screamed through this part of the test....................F**K

Thank you very little!
 
You should get the message "not enough video ram, skipping test" for about 1 second, then the next test performs. Don't know why 3D Mark doesn't do that on yours. It should see that it's a 32MB card and skip the 64MB test!

Video killed my Radio Card!
 
I don't see how you can do a 64MB test on a 32MB card. None of mine will. Not SiS, nVidia, ATI, or S3. And my 16MB Voodoo Banshee couldn't run the 32MB test, nor the 64MB test, it just skipped them.

Video killed my Radio Card!
 
Interesting. My GeForce2 32MB card could run the 64MB test. The only time that it didn't ... there was something wrong with the system.

???

Toejam31

<font color=purple>My Rig:</font color=purple> <A HREF="http://www.anandtech.com/mysystemrig.html?rigid=6847" target="_new">http://www.anandtech.com/mysystemrig.html?rigid=6847</A>
 
If your video card is plugged into the AGP port then yes, due to AGP texture memory from your system memory. PCI doesn't have that option, sorry.
 
Just ran the test on my GTS. Two test did not run-The 64MB textures test did not run with a message "not enought AGP memory", and the Environmental Bump Mapping test did not run with the message "not supported in hardware". Take a screen shot of your GeForce2 32mb cards "details" list and show me your score for th 64MB test, then I'll believe it.

Video killed my Radio Card!
 
I don't understand why it won't work for you, Crashman. Honestly. I've run the benchmark a couple dozen times with a 32MB card, and it never skipped the test, or gave me an error message. Truth. Not a "troll" comment, dude.

I'd like to show you that screen shot you requested, but ... I gave the card to my brother, (who lives three states away from me) when I upgraded to my current card and machine. I could ask him to run the test, and then post the results here. I'm sure that he won't mind posting a link afterwards. I deleted many of my old published scores a while back, since they were no longer relevant ... unfortunately, so I can't show you anything factual.

Actually, I've had two cards that would run the test. The first was a GeForce2 GTS nVidia reference card (which died of unnatural causes ... maybe the test killed it! <GRIN>) and the other is the card I gave away, which was a Creative Labs Annihilator 2 w/32MB of DDR. Solid card ... my brother really likes it!

I know that you've got a fairly extensive knowledge of computers, Crashman ... and I've used some of your advice in the past when assembling systems. So it's kinda confusing to me why <i>you</i> are running into this particular problem. In your case, I wouldn't even know what to suggest that you wouldn't have already thought of ... right? (But ... what the hell ...) Maybe you could try adjusting the AGP aperture size in the BIOS, and check to see if you are running AGP 4X?

Thought. Is your system overclocked? I heard of problems with the benchmarking tests in the past that were due to the AGP Bus being clocked too high. I know that the 2001 test seems particularly sensitive to this issue.

Oh, and by the way ... I couldn't run the Enviromental Bump Mapping Test, either ... not until the GF3.

Later ...

Toejam31

P.S. I took a look around the MadOnion Site to see if anyone else could run the test with a 32MB card. After looking at 5 or 6 scores, I saw that <i>everyone</i> had completed the test, even with an original GeForce 256 DDR card. Here's a typical example:

<A HREF="http://gamershq.madonion.com/compare.shtml?1932918" target="_new">http://gamershq.madonion.com/compare.shtml?1932918</A>

And just for good measure, another:

<A HREF="http://gamershq.madonion.com/compare.shtml?1916225" target="_new">http://gamershq.madonion.com/compare.shtml?1916225</A>



<font color=purple>My Rig:</font color=purple> <A HREF="http://www.anandtech.com/mysystemrig.html?rigid=6847" target="_new">http://www.anandtech.com/mysystemrig.html?rigid=6847</A>
 
I don't think I have a problem, I just don't think it can be done. Both those links you gave me showed this message "64MB Texture Rendering Speed Not available". So what does this prove? And how do I know how much memory their cards have, other than to see whether or not that message appears?


Video killed my Radio Card!
 
When you clicked the links, you should have seen a chart listing the details between your current 3DMark2000 project score and the comparison system. If you have a current, <i>published</i> project. If all you saw was the score for just one system ... it was <i>yours</i>.

1. <A HREF="http://discuss.madonion.com/forum/showflat.pl?Cat=&Board=3dmark2000&Number=627246&page=14&view=collapsed&sb=5" target="_new">http://discuss.madonion.com/forum/showflat.pl?Cat=&Board=3dmark2000&Number=627246&page=14&view=collapsed&sb=5</A>

2. <A HREF="http://discuss.madonion.com/forum/showthreaded.pl?Cat=&Board=3dmark2000&Number=786926&Search=true&Forum=3dmark2000&Words=32MB&Match=Entire Phrase&Searchpage=0&Limit=100&Old=1year" target="_new">http://discuss.madonion.com/forum/showthreaded.pl?Cat=&Board=3dmark2000&Number=786926&Search=true&Forum=3dmark2000&Words=32MB&Match=Entire Phrase&Searchpage=0&Limit=100&Old=1year</A>

3. <A HREF="http://discuss.madonion.com/forum/showthreaded.pl?Cat=&Board=3dmark2000&Number=794805&Search=true&Forum=3dmark2000&Words=32MB&Match=Entire Phrase&Searchpage=0&Limit=100&Old=1year" target="_new">http://discuss.madonion.com/forum/showthreaded.pl?Cat=&Board=3dmark2000&Number=794805&Search=true&Forum=3dmark2000&Words=32MB&Match=Entire Phrase&Searchpage=0&Limit=100&Old=1year</A>

4. <A HREF="http://discuss.madonion.com/forum/showthreaded.pl?Cat=&Board=3dmark2000&Number=805502&Search=true&Forum=3dmark2000&Words=32MB&Match=Entire Phrase&Searchpage=0&Limit=100&Old=1year" target="_new">http://discuss.madonion.com/forum/showthreaded.pl?Cat=&Board=3dmark2000&Number=805502&Search=true&Forum=3dmark2000&Words=32MB&Match=Entire Phrase&Searchpage=0&Limit=100&Old=1year</A>

5. <A HREF="http://discuss.madonion.com/forum/showthreaded.pl?Cat=&Board=3dmark2000&Number=487299&Search=true&Forum=3dmark2000&Words=32MB&Match=Entire Phrase&Searchpage=0&Limit=200&Old=1year" target="_new">http://discuss.madonion.com/forum/showthreaded.pl?Cat=&Board=3dmark2000&Number=487299&Search=true&Forum=3dmark2000&Words=32MB&Match=Entire Phrase&Searchpage=0&Limit=200&Old=1year</A>

I've emailed my brother, and asked him to run the test, and send me the MadOnion link afterwards. Hopefully, he'll get to it in the next couple of days, and I'll post the info in this thread.

As you can see, I went back to the MadOnion site, looking for people with a 32MB video card, and a working link to a current project. I went back a year on the search, since there are not many messages archived on the site that go back to the time when a 32MB card was all you could buy.

I suppose that it is possible that each person is mistaken about the amount of video card memory on their cards ... but somehow, I don't think so. Most of these people were looking for some kind of help, in order to achieve a better score ... so I doubt that the scores are fake.

If anyone who comes across this thread has a 32MB card, and a copy of 3DMark2000, I'd appreciate it if you would post a link to your latest score.

I'm telling you, Crash ... you should be able to run the test. If not ... your system is configured incorrectly somehow, and you've got a bottleneck.

Toejam31



<font color=purple>My Rig:</font color=purple> <A HREF="http://www.anandtech.com/mysystemrig.html?rigid=6847" target="_new">http://www.anandtech.com/mysystemrig.html?rigid=6847</A>
 
This is my brother. I've sent him an email, explaining why the link he posted doesn't work. I'll either post a new one for him, or he'll edit the post and include the correct link when he finds time. Children keep you busy!

I talked to him on the phone while he ran the test. The 64MB test failed in WinXP with the Detonator 14.40 drivers (which is interesting), but ran just fine in Win98SE. As I mentioned before, he is using a Creative Labs Annihilator 2, 32MB DDR card. He got a pretty good overall benchmarking score, too!

Toejam31

<font color=purple>My Rig:</font color=purple> <A HREF="http://www.anandtech.com/mysystemrig.html?rigid=6847" target="_new">http://www.anandtech.com/mysystemrig.html?rigid=6847</A>
 
Its no [-peep-] crash ive ran that test 30 times on my voodoo 4 and never had a prob, and i didnt mention in my original post, but this radeon has completed it before to, but it was really struggling, now it wont though.

Thank you very little!
 
Hey, I went to your benchmark at <A HREF="http://gamershq.madonion.com/products/orb/?3d2k_details.shtml" target="_new">http://gamershq.madonion.com/products/orb/?3d2k_details.shtml</A>, unless it posted mine, 7679 marks not too shabby, PIII 1000, and the message "64MB Texture Rendering Speed N/A FPS". Or does that take me to mine?

Video killed my Radio Card!
 
I should add that the radeon loads the 64 mb test and runs it but right before it gets to the end of the tunnel thats when it cuts out and i get the direct x error, out of video memory.

Thank you very little!
 
I am assuming you are running AGP cards not PCI, if so check the AGP aperture in the bios. Any setting of 64 or less will not allow the 64M test to run on 32M cards.

Wine, women, and Multiple Processors
 
Yeah ... he posted the wrong Comparison URL. He copied the one from the Address Bar in the browser when he went to MadOnion with the results ... so the score is yours. He had done the benchmarking test before, but he hadn't set up a URL like this before ... the site can be slightly confusing when dealing with the Project Manager for the first time, and his young son was jogging his elbow (while he talked to me on the phone) at the same time. LOL!

To make things even tougher on him, he couldn't remember which email address he had used the last time he used the program, so he had to start over ... <i>and</i> he's running three operating systems!

He can email you a screen shot if you wish.

Toejam31

<font color=purple>My Rig:</font color=purple> <A HREF="http://www.anandtech.com/mysystemrig.html?rigid=6847" target="_new">http://www.anandtech.com/mysystemrig.html?rigid=6847</A>
 
I <i>knew</i> that you should be able to run the test, dude. I wouldn't "pull-your-chain", unless it was just in fun, and then, you'd know it.

The normal rule-of-thumb when setting up the AGP aperture might be half the physical RAM, but as you have found, sometimes you have to play around with the settings.

I recall that I once had a Gateway that came with an AGP 1X mainboard (oh, the pain! LOL!, but the AGP 1X video card, which had only 8MB of SDRAM, was a total wash ... I could never get the drivers to work correctly.

Because of this, I upgraded to an ATI Rage Fury w/32MB of SDRAM. This was AGP 2X (and a hot card at the time.) Despite only having 128MB of PC-100 in the system, the only way I could get the card to run worth a damn was to increase the aperature to 256, and it took a BIOS update to be able to have this function. An old 350MHz machine ... you might recall when they were considered to be fairly hot stuff for an OEM computer.

Since I began building my own, I've never had less than 256MB of RAM, but I've found that the aperture "rule" is not hard-and-fast.

In the meantime, I apologize to twc for letting this thread kinda slip off track, but it was all in the name of good intentions. If those don't lead me to hell someday! <GRIN> But suddenly there were two people in the thread that couldn't run the test.

Toejam31

<font color=purple>My Rig:</font color=purple> <A HREF="http://www.anandtech.com/mysystemrig.html?rigid=6847" target="_new">http://www.anandtech.com/mysystemrig.html?rigid=6847</A>
 
Finally ... back to you, twc. Thanks for your patience, and for sticking with the thread, even when it went around in circles!

In your situation ... I'd start from scratch. I'd remove <i>all</i> traces of the ATI drivers, and reload the standard VGA driver. You mentioned having a Voodoo card ... get those drivers out of there, too. You might have a conflict between the two, because the ATI card doesn't support "Glide". This might, repeat might, require you to format and reinstall the OS, if you aren't comfortable with editing the Registry, or don't have some kind of utility that can do this for you.

Next, I'd check my BIOS settings. I don't have many details about your system, but you may be able to adjust the AGP aperture settings, enable Fast-Writes, or change the AGP driving value. If you need more information about any of this, or how to do it, let me know, and I'll post some links for you.

Then I'd reinstall DirectX 8.0a, just in case some of the files are corrupted.

Finally, I'd reinstall the video card drivers. Run DXDIAG at the Start\Run line to test the display. If your monitor and video card can handle it, (at your preferred resolution) I'd set the override DirectDraw Refresh Rate to 85. That is located under the MoreHelp\Override tab.

Now run the benchmark. Post back here, afterwards, if the test won't run. And if it's not too much trouble, some particulars about your system could come in handy. Certain kinds of hardware can cause conflicts, and it can make a difference which OS you are using. When it comes to the information needed to troubleshoot a system, the more you have, the better.

Good luck!

Toejam31

P.S. If you are still running a system that uses a PCI card, have you considered an upgrade? (NOT a sarcastic comment!) I'm sure that you read noko's comment, which might be very relevant for your particular card.

I'm done now. WHEW!

<font color=purple>My Rig:</font color=purple> <A HREF="http://www.anandtech.com/mysystemrig.html?rigid=6847" target="_new">http://www.anandtech.com/mysystemrig.html?rigid=6847</A>
 
Here's a discussion of AGP aperature size. Mostly beyond me, but if I understand it, to USE 64mb of ram as AGP "cache", you have to set aperature size to MORE than 64mb (usually 128 is next level). I'll have to try it w/ my 32mb Radeon.

<A HREF="http://www.rojakpot.com/Speed_Demonz/BIOS_Guide/BIOS_Guide_02c.htm" target="_new">http://www.rojakpot.com/Speed_Demonz/BIOS_Guide/BIOS_Guide_02c.htm</A>

BW

the more I learn, the less I'm sure I know... 😱
 
set a higher agp appeture and your gcard will use your actual ram... worked with me... 32 meg geforce2gts... agp appeture 256megs...

if in doubt blame microsoft...
 
ok, my new board is a soyo with an award bios and it only gives me 32 or 64 mb options under agp aperature, but is that relevant to me since my card is a pci. Now the reason I upgraded to this board was to get an agp slot and the ability to get away from the celeron and the pc100 memory eventually, but i must stick with the radeon pci i bought a month ago for awhile( til the radeon 2 comes out anyway) I dont see any conflicts anywhere in device manager or dx diagnostics and i have reinstalled all of those drivers anyway, however i did not reinstall my os after transfering to the new case and board, heres my setup
Soyo sy-71s2 mb with award bios
celeron 800@100fsb
192mbs pc100
Windows me
Radeon 32mb pci
Quick note I had same problem before i switched boards
Diamond mx400 audio card
Quantam fireball 15gb
HP cd-rw
300 watt atx ps

Thank you very little!