But current-generation heat spreaders from reputable vendors do make a difference in operating temperatures, and when the same kit is provided in two different packages—one with a heat spreader and one without—going for the heat spreader makes technical sense.
What is the difference ? Why is it significant ? Here I see the aesthetics as the primary driver here. Yes, of course, two sets of modules, one with and one w/o the HS, take the one with ... but what is the thermal issue here ?. I have not heard of an issue with RAM temps since DDR2. As an analogy, while I saw the reasoning behind putting a hybrid cooler on a FuryX, what is the point on a AIB GTX 1070 ? The card operates well below (10C) it's throttling point on air so, exactly, what is the hybrid doing for me ? What do I get out of the extra $100 ?
The only cooling effect of these big tall toothy coolers is that they "look cool". While they served a purpose (when they were effective) w/ DDR2, they were absolutely useless on DDR3. And DDR4 runs even cooler.
http://benchmarkreviews.com/index.php?option=com_content&task=view&id=773&Itemid=67&limit=1&limitstart=1
At more than 2" tall in certain areas the Corsair Vengeance could pose a problem for users like me who use large coolers such as the Scythe Mugen 2. I was able to use the Corsair Vengeance only after I mounted the fan on my cooler on the backside. Size is definitely a concern with heat spreaders of this size and therefore I encourage users to check that they will have enough space under their heatsinks before purchasing the Corsair Vengeance kit.
http://benchmarkreviews.com/index.php?option=com_content&task=view&id=773&Itemid=67&limit=1&limitstart=6
The problem I have with the Corsair Vengeance is the same I have with many kits of RAM on the market. Companies insist on putting large coolers on their RAM and it limits the choice in CPU heatsinks that can be used within users system. DDR3 does not require these elaborate coolers with its lower voltages which translate to lower temperatures then RAM saw during the DDR, and DDR2 era. Corsair is correcting this with low profile versions of its Vengeance line but ultimately I would like to see the average size of coolers drop instead of having to look for specific low profile versions of a memory line.
When such a "makes a difference" statement is made, as a reader, I want to see the data behind the conclusion.. 1) what are the differences in temps ? 2) how is this significant ? and 3) what are the performance impacts in something we actually do (besides benchmarks).
With regard to the "glued on" comment, this is an issue that we never see mentioned in reviews / comparisons. Some RAM HSs can be removed with a screw ... some are glued on, why not mention this in a comparison review ? GFX card reviews typically include, RAM manufacturer, specs, how it is being cooled and yet this is rarely done for system RAM.
Would love to see time and effort put in to showing more than "same ole same ole".
For example, gaming average fps is limited primarily by the GFX card performance... tho there is some general acceptance that CPU can be limiting in certain games, especially when in multi-player mode. What is less accepted is that memory speed can affect performance... and when this subject is argued, we oft see links to tests that "prove" the hypothesis via "google something that shows this". Sometimes that results in a link that can prove both opposing arguments
http://www.tomshardware.com/reviews/32-gb-ddr3-ram,3790-10.html
Metro 2033 shows no performance gain going from 1600 to 2400 DDR speed, and yet F1 shows an 11% increase in average fps. Like anything else, system performance is impacted by the weakest link in the chain. If RAM is not the weakest link, then the impact is zero. So a "test" that "proves this" is misleading. To make testing useful, the script should involve determining under what circumstances RAM becomes the bottleneck and then seeing if faster RAM or overclocking can have in impact.
Among the areas of relevance therefore, based upon past articles on the topic.
-what games / programs can be impacted ? (CAD, video editing ...)
-what actions within those games / programs can be impacted ?
-what parameters need to be analyzed ... for example min fps vs avg fps ?
-Is the test bed adequate to perform the evaluation ... for example, what happens to previous tests when 2nd GFX card is added ? ... 3rd and 4th
Was never a popular undertaking, my guess cause of the amount of effort involved, but here's some old links which did look into some of these aspects
http://www.anandtech.com/show/2792/12
22.3 % (SLI) increase in minimum frame rates w/ C6 instead of C8 in Far Cry 2
18% (single card) / 5% (SLI) increase in minimum frame rates w/ C6 instead of C8 in Dawn of War
15% (single card) / 5% (SLI) increase in minimum frame rates w/ C6 instead of C8 in World in Conflict
Also see
http://www.bit-tech.net/hardware/memory/2011/01/11/the-best-memory-for-sandy-bridge/1
http://www.anandtech.com/show/7364/memory-scaling-on-haswell/10
http://www.anandtech.com/show/6372/memory-performance-16gb-ddr31333-to-ddr32400-on-ivy-bridge-igp-with-gskill/14