Recording at 70fps ?

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I3reeze

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Jan 23, 2015
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I'm using Dxtory to record gameplay to disk. I'm currently recording at 1080p 60fps, and Dxtory's overlay shows that the fps being written to disk is more between 45-62 fps. I assume this is because it's difficult to maintain a solid framerate. Would it be possible to record at 70fps in hopes of getting between 65-72 (ish) fps? And would that be a problem for Vegas Pro 13 to read and render at a solid 60fps?
 


Okay so I've been trying to recreate the same results in my previous post all night but I can't seem to get E: to max out anymore.

Here's the results of writing to C: which has the game running on it. Based on Dxtory settings, it's writing at 438 MB/sec: http://imgur.com/BFI5Y6E
Writing to D: which is doing nothing otherwise. Dxtory settings, it's writing at 78 MB/sec (seems low): http://imgur.com/MzJh29O
Writing to E: at 102 MB/sec: http://imgur.com/DGO2DOu

GPU usage is maxed but that may be because I have crossfire disabled. I'm getting 100+ framerates in game though, so I don't think that's an issue.
 
I'll re-link my build here: http://pcpartpicker.com/user/I3reeze/saved/vwpWGX

Upon further researching, I've found that using a RAID 0 setup might be very helpful for recording at solid 60fps, and I could probably record in my native 1440p instead of lowering resolution at recording/encoding time to 1080p.

Though, before I move on to other possible solutions, I'd like to hear what you think about my current disk usage.
 
I'm trying to figure out the discrepancy between D and E speeds if they're the same drive, yet D is only tasked with writing files. Doesn't make sense to me, unless they're writing at totally different parts of the disk surface (although it shouldn't make THAT big of a difference in % usage).

I do agree that the RAID-0 setup would bring some pretty significant speed gains with it.
 


I can't write the whole .avi recording to both D: and E: at the same time without setting up RAID 1 but I don't want to make a huge change like that because it will alter any troubleshooting results. Dxtory only allows me to write to one drive at a time unless I write in .rawcap which basically works like a RAID 0 on any available HDDs which I select and then rebuilds the whole .avi file later. I also think this isn't quite what I'm looking for if I want to compare D: and E:

Is there some other test or method which would help you discover a discrepancy?
 


Exact same model of drive, I meant, not tied together. Poor wording on my part. What's the file system between the two look like? Could D be more fragmented than E?

 


D is certainly more fragmented than E due to the folders and programs it contains, but they've both been defragmented with the windows built in program.
 


Games you're recording located on D as well? That would explain the high usage there.

The spikes on the first disk usage graph with E would explain the unsteady frame rates there as well. Do you maintain a steady 60 FPS when recording to C? If so, probably a totally blank E drive, recording to the SSD and then moving it over, or RAID might be your best bet for steady FPS when recording.
 


This particular game is actually located on my C: (SSD). Dxtory is also located on C: and it is doing the encoding but C: isn't really struggling during the recording process.
I did some testing last night and, in a training area without other players in the lobby, I was able to record at 1440p60fps with pretty much no frame drop. This could be due to a lack of particle effects, but does that say anything about the issues I've been having?
 
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