Report: Haswell Included GT3e IGP Will Perform Like GT640

Page 2 - Seeking answers? Join the Tom's Hardware community: where nearly two million members share solutions and discuss the latest tech.
Status
Not open for further replies.

Not everybody who buys an i7 does so for gaming - in fact, i7 provides little to no advantage in most games so it does not even make sense for most gaming-oriented builds.

Enthusiasts are grossly under-estimating the number of PCs shipping to end-users and businesses without discrete graphics. IIRC, more than 40% of Intel-based pre-built systems were already shipping without discrete GPUs 4-5 years ago, back when IGPs were integrated in the chipset rather than CPU, had much more laughable performance and were actually optional.

With Haswell and all the diminutive form factors concepts floating around lately, I would not be surprised if IGPs passed the 70% mark next year.
 
While I do not use the HD4000 graphics in my 3770, I did for a two week stretch while upgrading video cards. I only played Starcraft 2 on it, but it was not that bad. I had to turn the details down a bit, but overall, it was tolerable. If the newest IGP is 2X better or close, that sort of performance PLUS your CPU at 65W? This seems pretty good from a performance per watt basis.
 
Intel may be beefing up it's hardware but in any Windows machine it's not just the hardware that makes a GPU. The drivers are a huge part of it. That's always been Intel's greatest weakness and I haven't run across any indication that they've improved in this area. Who cares if their GPU is competitive performance wise if it will only run a handful of games without throwing obscure errors or glitches. That's exactly what I got with every Intel GPU I have ever had. Some games would run okay but others would either refuse to run or would display rendering glitches. AMD and nVidia put a lot of resources behind making sure their drivers are as compatible and configurable as possible. @Toms Hardware - If you want me to give a crap about Intel's GPU's then i challenge you to show me they actually work on a huge variety of new and old games.
 

I'm pretty confident Intel's primary market for IGPs is the non-gaming public so there would be nothing surprising about gaming support being limited to WHQL certification requirements.

If games have problems with WHQL-certified hardware+drivers, it means either Microsoft failed to do its job right (fudged up something in the OS/API or granted a WHQL certification to hardware/drivers they shouldn't have) or the game developer tried to be clever and broke it.
 


Why would THG care if you give a crap (or not) about Intel's GPU?

THG is not affiliated with Intel.
 
Status
Not open for further replies.