Michael Wolfe
Honorable
@Zepid - Your only point is aggressive core parking which can EASILY be disabled with a registry edit? /facepalmIts funny, Alot of people are saying directx 12 will kill mantle, but had it not been for mantle pushing for lower level APIs, DX12 may never have happened as it is. I can see this being a similar situation. If Freesync is widely adopted and standardized, it could kill G-Sync, but if G-sync hadn't been announced, then chances are AMD never would have pushed FreeSync. I love this type of competition, bouncing off each other to further the technology, often leading to the best and simplest solution.
The big problem with Dx12 is, M$ will probably pull another DX10 where you have to have Windows8 or Windows9 to use it. They did that with Dx10 where you had to have Vista or better to take advantage of it, because of the driver model change. OpenGL's biggest problem on the PC is, limited adoption or use due to Windows using Dx10+. I applaud AMD, they seem to be doing a good job at acting as a catalyst to get things moving forward again.
Considering the date for feature support for Windows 7 ends is Fall of 2015, it is more than reasonable for Microsoft to restrict this to Windows 8 and newer. Also DX12 is all about scaling to multiple cores (rather than just one) which is something 8 does infinitely better than 7 on a basic level. What with aggressive core parking and terrible scaling in Windows 7 - it is a wonder why any gamer would ever intentionally gimp themselves by not upgrading.
Especially when the upgrade was only 40USD.
But apparently gamers are afraid to minor cosmetic changes that take 20ms to adjust to, and would rather run on an inferior platform and lock themselves out of performance - I mean Activision still manages to sell COD. I guess the bank on stubborn people terrified of change.
Here's a more impressive point: Highly trained/skilled/successful IT, engineers, powerusers, and software developers despise Win8 for the simple fact that Microsoft destroyed or removed everything productive about Win7. These same people know how to optimize Win7 to perform better than Win8. They do want to see the resource optimizations from Win8 in Win7, but the loss of productivity capabilities doesn't justify those optimizations. Gamers hate Win8 because of the draconian attitude Microsoft took with their Windows Store in Win8 which was a prelude to the even more draconian nature of the XB1 announcement. We refuse to buy Win8 as punishment for all of this. And frankly the small margin-of-error performance gain in Win8 for gaming isn't worth $40. Some games perform significantly worse, or have mouse acceleration issues that need fixed via a properties adjustment, or refuse to run at all. All of this easily overshadows your petty and easily fixed point of core parking. The rest of your post is a trolling condemnation of everyone who 'doesn't believe what you believe'. Grow up.