Wow, is this the first real DX12 game out that's not all in beta and all? Sounds like Toms needs to do a benchmarking article now!
http://www.techspot.com/review/1081-dx11-vs-dx12-ashes/
The most recent Nvidia architecture doesn't support hardware parallelism, which contrary to the marketing, is the only DX12 feature they don't support. AMD does support that feature on their most recent cards, but don't support other DX 12 features. In that respect, raw output is better on AMD. Nvidia might look prettier but it will take a hit on FPS until they release their new cards with a good implementation in hardware.
You don't see an improvement because this game was not built from the ground up for DX 12 and so it can not take advantage of it fully.Wait, wait, isn't DX12 supposed to IMPROVE performance???
Not quite. The 960m they used is only FL 11_0 compliant. It's not a DX12 GPU. Try again Toms...You don't see an improvement because this game was not built from the ground up for DX 12 and so it can not take advantage of it fully.Wait, wait, isn't DX12 supposed to IMPROVE performance???
You don't see an improvement because this game was not built from the ground up for DX 12 and so it can not take advantage of it fully.Wait, wait, isn't DX12 supposed to IMPROVE performance???
Not quite. The 960m they used is only FL 11_0 compliant. It's not a DX12 GPU. Try again Toms...You don't see an improvement because this game was not built from the ground up for DX 12 and so it can not take advantage of it fully.Wait, wait, isn't DX12 supposed to IMPROVE performance???