That is an interesting question, maximum would be the total memory bandwidth. In practice, less since you would be sharing with the running OS. It would also be quite small and pointless. Since that is the main system memory, any game running in it would have the same effect as long as it could run everything it needed in memory.
My understanding is the latency on the memory is poor, so that it doesn't make for a great general computing experience. Only the optimizations that the console software developers do make it a viable gaming platform.