G
Guest
Guest
Archived from groups: comp.sys.ibm.pc.games.war-historical (More info?)
Hi,
Robert Crandall (developer of Flashpoint Germany) tells how he stumbled
into designing FPG.
http://www.experiencegaming.com/content.php?contentID=2431
Talk about being in the right place at the right time ...
the other tidbit of info I gathered from this is that MatrixGames
apparantly made a deal with SimCan in 2001 allowing them to develop
games based on SimCan boardgame designs and computer games.
So, if you're a fan of one of their games (and can program a bit) you
might convince the powers that be at Matrixgames to let you have a go
at it
Greetz,
Eddy Sterckx
Hi,
Robert Crandall (developer of Flashpoint Germany) tells how he stumbled
into designing FPG.
http://www.experiencegaming.com/content.php?contentID=2431
Talk about being in the right place at the right time ...
the other tidbit of info I gathered from this is that MatrixGames
apparantly made a deal with SimCan in 2001 allowing them to develop
games based on SimCan boardgame designs and computer games.
So, if you're a fan of one of their games (and can program a bit) you
might convince the powers that be at Matrixgames to let you have a go
at it

Greetz,
Eddy Sterckx