I did really want this game to succeed. I've been dying to see a competitive racer in the vein of Forza for a long time now, and I was hoping this game would be it. But, I feel in the end the 30FPS lock, bad AI, wonky controls and poor connectivity hurt it a lot.
They did do a good job of fixing up most of those issues well after launch, but it's too bad that in this industry, first impressions are everything.
Driveclub looks good and that's it. It's a boring game, I'd rather play The Crew, that is after they fixed it. Trying to push games out the door faster and faster instead of spending the time to make something decent is pointless. Yearly updated series all suck.