cryoburner
Judicious
Puke Goggles...for ~500.00 when everything is said and done. Current gen consoles should have left VR alone and waited for their new HW refresh.
The PS4 can't provide 60fps @ 1080p across titles...and the latency will be killer. The PS Eye wasnt made for VR.
The PS4's hardware should certainly be capable of providing sufficient fps for VR games, so long as they are designed with its performance in mind. It's not like every AAA game will be including full VR support, and many kinds of games wouldn't play so well in VR anyway. The games that are built specifically for VR can simply tone back the graphical detail a bit to maintain a suitable frame rate. Just because Oculus set high recommended system specs for their consumer launch doesn't mean that kind of hardware is necessarily required for VR. Many of the games and tech demos made by developers for the Rift devkits didn't require such high specs to run well, and VR games made for the PS4 won't either.
As for the PS Eye not being built for VR, it's undoubtedly being used in combination with additional sensors on the headset itself to provide accurate tracking. From what I've heard, those who have demoed the device didn't notice any notable issues with motion sickness.
When I first heard of Sony's 'Project Morpheus', I originally thought it would cost more than the Rift's targeted $300-$400 price range, but instead, Sony continued the trend of pricing their hardware reasonably this console generation, and it's actually the Rift that ended up costing significantly more.