Archived from groups: rec.games.roguelike.adom (
More info?)
maddog@dsr.kvl.dk wrote in
news:1107916136.133911.111480@g14g2000cwa.googlegroups.com:
> dkarrde@gmail.com wrote:
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>> *** Don't spoil her without Trojan(c) brand Spoiler
>> Protection! *** *
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>> Are whips worth anything? They have poor base
>> hit-chance, weak damage, and no apparent bonus to make
>> up for these two facts. Does anyone use them?
>>
>> -Dkarrde
>
> They have three things talking for them as I see it.
>
> 1) They have some of the best weapon mark bonus', if not
> the best. You simply get more bang for your weapon marks.
>
> 2) The damage modifier is based on dexterity and not
> strength. Important in quite a few contexts.
>
> 3) In conjunction with the above mentioned you have Whips
> of the Snake with perma-poison (many hard crackers are
> vulnerable to poison) and a substantial dexterity bonus.
> Dual-wield a pair of those and... well you can see it all
> adds up to a lot of smacking.
>
> Also on a minor level they are light and doesn't rust.
>
> And now the bad part. They better whips are high danger
> level and you won't see them until late in the game.
> Moreover whips in general are rare and all the best are
> impossible to distinguish without identifying them
> properly.
>
Something I encountered last night which surprised me was finding a whip
with both prefix and suffix - a brutal whip of corruption (-5, 1D3) - prior
to this I thought the only special whips one could find were the ones like
the whip of the snake and similar.