jimmysmitty :
To this day I feel 7 is over hyped. I enjoyed it but I liked 6 much more. Felt like it was a more fun story to start with a much more disastrous outcome. Hell in the end no one really won. The planet was screwed from Kefka, people died and the Espers were pretty much gone.
Would much rather them do a full 3D remake of that with voices and release it on PC too.
Perhaps, but VII is so much more well-known. FF VII was nearly a perfect storm. It had a big, sweeping story, detailed characters you actually cared about, and a very emotional, cinematic feel for how it was presented. The amount and quality of the FMV was very rare at the time. I'm not saying no previous game had any of that, but few mixed them all together. Then you add the stronger fifth-gen consoles coming out, video games starting to become "cool" in some regards, and a blooming Internet to really spread the word as it was getting released.
Consider how FF VIII was received. It had much the same treatment as VII: darker story and characters, better graphics and FMV integration, really engaging story, and great marketing. But it's never reached the same mystique as VII because it's hard to match that first "oh wow" moment ( and the Junction system pissed a lot of people off, I'm sure ). I'd say it wasn't until FF X that it happened again. And I think that's because you had a lot of similar situations as four years previous, namely a new console generation and incredible FMV that hadn't been seen much before.
A lot of games from the 90s deserve the HD remaster treatment: Mana and Chrono series, Legend of Dragoon, and others. The question is whether they would make money. Like FF VII, any remake would require starting mostly from scratch. None of the original assets would be usable except as concept material. You need completely new character models, renderers, levels, sound, voice, etc. That's a lot of work and money. As much as some of us like those games, are there enough people that would buy the game for it to make money? Then there's the worry of the inevitable backlash if the gaming community didn't feel the developer got it just right.
That said, XCOM did pretty well a few years ago, though it did simplify a lot of the original game.