acku :
I think that's a reasonable request. Maybe like a round 2.
Though, I can tell you right off the bat that it's not going to improve frame rates. We would have to artificially create a situation where the hard drive was heavy fragmented in order for the disk to load textures slower. That would affect frame rates. Think of the stuttering that occasionally happens when you're gaming. Translating that part of gameplay into something reproducible in the lab is a bit of a head scratcher.
Cheers,
Andrew Ku
TomsHardware.com
Though, I can tell you right off the bat that it's not going to improve frame rates. We would have to artificially create a situation where the hard drive was heavy fragmented in order for the disk to load textures slower. That would affect frame rates. Think of the stuttering that occasionally happens when you're gaming. Translating that part of gameplay into something reproducible in the lab is a bit of a head scratcher.
Cheers,
Andrew Ku
TomsHardware.com
Thanks, I'd appreciate that. As far as frame rates go, it makes sense reading through the comments, and you're right, the drive doesn't need to be tested as the drive isn't bottlenecking the system.
If you do a followup, I'd recommend a couple different common drive configurations for the level loading tests, ex. 1x7200 rpm HDD, 2x7200rpm RAID 0, 1x10k rpm and compare these results to the SSD you tested. I've had a SSD for a while and even though I know it's faster in these types of tasks, I'd like to be able to see some data to show how much.
Thanks,
Scott